Пример #1
0
        public SummonerSpellList GetSummonerSpells(region region, language lang, spellData?spellData = null, bool useCaching = false)
        {
            SummonerSpellList val = Cache.Get <SummonerSpellList>(region.ToString(), lang.ToString(), spellData.ToString()); //cache getting

            if (val != null)
            {
                return(val);
            }

            RiotApiCaller <SummonerSpellList> caller = new RiotApiCaller <SummonerSpellList>(suffix.summonerSpells);

            caller.AddParam(param.region, region);
            caller.AddParam(param.locale, lang);
            if (spellData != null)
            {
                caller.AddParam(param.spellData, spellData);
            }
            else
            {
                caller.AddParam(param.spellData, "");                                     //important for basic information
            }
            if (useCaching)                                                               //your choice
            {
                Cache.AddOrUpdate(caller.CreateRequest(new System.TimeSpan(1, 0, 0, 0))); // cache adding
            }
            else
            {
                caller.CreateRequest();//everytime data coming from riotgames server
            }
            return(caller.Result.FirstOrDefault());
        }
Пример #2
0
        public void GetSummonerSpells()
        {
            ApiService.ApiKey = APIKEY;//you must add your project, if you dont use ninject
            StaticApi         staticapi = new StaticApi(new ApiCache());
            SummonerSpellList data      = staticapi.GetSummonerSpells(region.tr, language.tr_TR, spellData.all);

            Assert.IsNotNull(data);
        }
Пример #3
0
        public StaticService(
            ILeagueApiConfiguration config)
            : base(config, VersionEnum.V1Rev2, "static-data", false)
        {
            ChampionList.CreateMap(AutoMapperService);
            ItemList.CreateMap(AutoMapperService);
            MasteryList.CreateMap(AutoMapperService);
            Realm.CreateMap(AutoMapperService);
            RuneList.CreateMap(AutoMapperService);
            SummonerSpellList.CreateMap(AutoMapperService);

#if DEBUG
            AutoMapperService.AssertConfigurationIsValid();
#endif
        }