Пример #1
0
 public void setNoRespawn(bool autoDestroy) {
   noRespawn = true;
   if (autoDestroy) {
     summonManager = gcm.GetComponent<SummonPartsManager>();
     StartCoroutine("destroyAfter");
   }
 }
Пример #2
0
 override protected void initializeRest() {
   summonManager = (SummonPartsManager) objectsManager;
   mRenderer = GetComponent<Renderer>();
   goldSkill = (Skill_Gold)SkillManager.sm.getSkill("Gold");
   beatAnimation = GetComponent<Animation>();
   beatAnimation.wrapMode = WrapMode.Once;
   RhythmManager.rm.registerCallback(GetInstanceID(), () => {
     beatAnimation.Play();
   });
 }