public override void Leaving() { if (Suiciders.Count == 0) { Debug.LogError("Logic error"); return; } Suiciders.Remove(m_sui); }
public override void Leaving() { if (m_sui.WaterCircles != null) { m_sui.WaterCircles.Stop(); m_sui.WaterCircles = null; } if (Suiciders.Count == 0) { Debug.LogError("Logic error"); return; } m_sui.SetHealthBarVisible(false); Suiciders.Remove(m_sui); }