Пример #1
0
        public SuccessStorySettingsView(SuccessStory plugin, IPlayniteAPI PlayniteApi, string PluginUserDataPath, SuccessStorySettings settings)
        {
            this.PlayniteApi        = PlayniteApi;
            this.PluginUserDataPath = PluginUserDataPath;
            this.settings           = settings;

            achievementsDatabase = new AchievementsDatabase(plugin, PlayniteApi, settings, PluginUserDataPath);

            InitializeComponent();

            DataLoad.Visibility = Visibility.Collapsed;

            SetTotal();

            switch (settings.NameSorting)
            {
            case "Name":
                cbDefaultSorting.Text = resources.GetString("LOCGameNameTitle");
                break;

            case "LastActivity":
                cbDefaultSorting.Text = resources.GetString("LOCLastPlayed");
                break;

            case "SourceName":
                cbDefaultSorting.Text = resources.GetString("LOCSourceLabel");
                break;

            case "ProgressionValue":
                cbDefaultSorting.Text = resources.GetString("LOCSuccessStorylvGamesProgression");
                break;
            }
        }
Пример #2
0
        public XboxAchievements(IPlayniteAPI PlayniteApi, SuccessStorySettings settings, string PluginUserDataPath) : base(PlayniteApi, settings, PluginUserDataPath)
        {
            LocalLang = CodeLang.GetXboxLang(_PlayniteApi.ApplicationSettings.Language);

            liveTokensPath     = Path.Combine(_PluginUserDataPath + "\\..\\7e4fbb5e-2ae3-48d4-8ba0-6b30e7a4e287", "login.json");
            xstsLoginTokesPath = Path.Combine(_PluginUserDataPath + "\\..\\7e4fbb5e-2ae3-48d4-8ba0-6b30e7a4e287", "xsts.json");
        }
        public void InitializeMultipleAdd(SuccessStorySettings settings, string GameSourceName = "all")
        {
            switch (GameSourceName.ToLower())
            {
            case "all":
                InitializeMultipleAdd(settings, "Steam");
                InitializeMultipleAdd(settings, "GOG");
                InitializeMultipleAdd(settings, "Origin");
                break;

            case "steam":
                break;

            case "gog":
                if (settings.EnableGog && gogAPI == null)
                {
                    gogAPI = new GogAchievements(PlayniteApi);
                }
                break;

            case "origin":
                if (settings.EnableOrigin && originAPI == null)
                {
                    originAPI = new OriginAchievements(PlayniteApi);
                }
                break;

            case "playnite":

                break;
            }
        }
        public SuccessStoryUI(IPlayniteAPI PlayniteApi, SuccessStorySettings Settings, string PluginUserDataPath, SuccessStory Plugin) : base(PlayniteApi, PluginUserDataPath)
        {
            _Settings           = Settings;
            _Plugin             = Plugin;
            _PluginUserDataPath = PluginUserDataPath;

            BtActionBarName   = "PART_ScButton";
            SpDescriptionName = "PART_ScDescriptionIntegration";
        }
        public AchievementsDatabase(IPlayniteAPI PlayniteApi, SuccessStorySettings Settings, string PluginUserDataPath)
        {
            this.PlayniteApi        = PlayniteApi;
            this.Settings           = Settings;
            this.PluginUserDataPath = PluginUserDataPath;
            PluginDatabasePath      = PluginUserDataPath + "\\achievements\\";

            if (!Directory.Exists(PluginDatabasePath))
            {
                Directory.CreateDirectory(PluginDatabasePath);
            }
        }
        public AchievementsDatabase(SuccessStory plugin, IPlayniteAPI PlayniteApi, SuccessStorySettings Settings, string PluginUserDataPath, bool isRetroachievements = false)
        {
            _plugin              = plugin;
            _PlayniteApi         = PlayniteApi;
            _settings            = Settings;
            _PluginUserDataPath  = PluginUserDataPath;
            _isRetroachievements = isRetroachievements;
            PluginDatabasePath   = PluginUserDataPath + "\\achievements\\";

            if (!Directory.Exists(PluginDatabasePath))
            {
                Directory.CreateDirectory(PluginDatabasePath);
            }
        }
        public SuccessStoryToggleButton(SuccessStorySettings settings)
        {
            InitializeComponent();

            if (settings.EnableIntegrationInDescriptionOnlyIcon)
            {
                PART_ButtonIcon.Visibility = Visibility.Visible;
                PART_ButtonText.Visibility = Visibility.Collapsed;
            }
            else
            {
                PART_ButtonIcon.Visibility = Visibility.Collapsed;
                PART_ButtonText.Visibility = Visibility.Visible;
            }
        }
Пример #8
0
        public ScDescriptionIntegration(SuccessStorySettings settings, AchievementsDatabase achievementsDatabase, GameAchievements SelectedGameAchievements,
                                        bool IsCustom = false, bool ShowAchievementsGraphic = false, bool ShowAchievementsList = false, bool ShowAchievementsCompactLocked = false,
                                        bool ShowAchievementsCompactUnlocked = false, bool ShowProgressBar = false)
        {
            InitializeComponent();

            _IsCustom = IsCustom;
            _ShowAchievementsGraphic         = ShowAchievementsGraphic;
            _ShowAchievementsList            = ShowAchievementsList;
            _ShowAchievementsCompactLocked   = ShowAchievementsCompactLocked;
            _ShowAchievementsCompactUnlocked = ShowAchievementsCompactUnlocked;
            _ShowProgressBar = ShowProgressBar;

#if DEBUG
            logger.Debug($"SuccessStory - ScDescriptionIntegration() - _IsCustom: {_IsCustom}");
#endif
            SetScData(settings, achievementsDatabase, SelectedGameAchievements);
        }
        public void InitializeMultipleAdd(SuccessStorySettings settings, string GameSourceName = "all")
        {
            switch (GameSourceName.ToLower())
            {
            case "all":
                InitializeMultipleAdd(settings, "Steam");
                InitializeMultipleAdd(settings, "GOG");
                InitializeMultipleAdd(settings, "Origin");
                break;

            case "steam":
                break;

            case "gog":
                if (!PlayniteTools.IsDisabledPlaynitePlugins("GogLibrary", _PlayniteApi.Paths.ConfigurationPath) && settings.EnableGog && gogAPI == null)
                {
                    gogAPI = new GogAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                }
                break;

            case "origin":
                if (!PlayniteTools.IsDisabledPlaynitePlugins("OriginLibrary", _PlayniteApi.Paths.ConfigurationPath) && originAPI == null)
                {
                    originAPI = new OriginAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                }
                break;

            case "Xbox":
                if (!PlayniteTools.IsDisabledPlaynitePlugins("XboxLibrary", _PlayniteApi.Paths.ConfigurationPath) && xboxAPI == null)
                {
                    xboxAPI = new XboxAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                }
                break;

            case "playnite":
                break;
            }
        }
Пример #10
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="GameSourceName"></param>
        /// <param name="settings"></param>
        /// <returns></returns>
        public static bool VerifToAddOrShow(string GameSourceName, SuccessStorySettings settings)
        {
            bool Result = false;

            if (settings.EnableSteam && GameSourceName.ToLower() == "steam")
            {
                return(true);
            }
            if (settings.EnableGog && GameSourceName.ToLower() == "gog")
            {
                return(true);
            }
            if (settings.EnableOrigin && GameSourceName.ToLower() == "origin")
            {
                return(true);
            }
            if (settings.EnableLocal && GameSourceName.ToLower() == "playnite")
            {
                return(true);
            }

            return(Result);
        }
        /// <summary>
        ///
        /// </summary>
        /// <param name="GameSourceName"></param>
        /// <param name="settings"></param>
        /// <returns></returns>
        public static bool VerifToAddOrShow(SuccessStory plugin, IPlayniteAPI PlayniteApi, string GameSourceName, SuccessStorySettings settings, string PluginUserDataPath)
        {
            if (settings.EnableSteam && GameSourceName.ToLower() == "steam")
            {
                if (PlayniteTools.IsDisabledPlaynitePlugins("SteamLibrary", PlayniteApi.Paths.ConfigurationPath))
                {
                    logger.Warn("SuccessStory - Steam is enable then disabled");
                    PlayniteApi.Notifications.Add(new NotificationMessage(
                                                      "SuccessStory-Steam-disabled",
                                                      $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsSteamDisabled")}",
                                                      NotificationType.Error,
                                                      () => plugin.OpenSettingsView()
                                                      ));
                    return(false);
                }
                else
                {
                    SteamAchievements steamAchievements = new SteamAchievements(PlayniteApi, settings, PluginUserDataPath);
                    if (!steamAchievements.IsConfigured())
                    {
                        logger.Warn("SuccessStory - Bad Steam configuration");
                        PlayniteApi.Notifications.Add(new NotificationMessage(
                                                          "SuccessStory-Steam-NoConfig",
                                                          $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsSteamBadConfig")}",
                                                          NotificationType.Error,
                                                          () => plugin.OpenSettingsView()
                                                          ));
                        return(false);
                    }
                }
                return(true);
            }

            if (settings.EnableGog && GameSourceName.ToLower() == "gog")
            {
                if (PlayniteTools.IsDisabledPlaynitePlugins("GogLibrary", PlayniteApi.Paths.ConfigurationPath))
                {
                    logger.Warn("SuccessStory - GOG is enable then disabled");
                    PlayniteApi.Notifications.Add(new NotificationMessage(
                                                      "SuccessStory-GOG-disabled",
                                                      $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsGogDisabled")}",
                                                      NotificationType.Error,
                                                      () => plugin.OpenSettingsView()
                                                      ));
                    return(false);
                }
                else
                {
                    GogAchievements gogAchievements = new GogAchievements(PlayniteApi, settings, PluginUserDataPath);

                    if (VerifToAddOrShowGog == null)
                    {
                        VerifToAddOrShowGog = gogAchievements.IsConnected();
                    }

                    if (!(bool)VerifToAddOrShowGog)
                    {
                        logger.Warn("SuccessStory - Gog user is not authenticate");
                        PlayniteApi.Notifications.Add(new NotificationMessage(
                                                          "SuccessStory-Gog-NoAuthenticated",
                                                          $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsGogNoAuthenticate")}",
                                                          NotificationType.Error,
                                                          () => plugin.OpenSettingsView()
                                                          ));
                        return(false);
                    }
                }
                return(true);
            }

            if (settings.EnableOrigin && GameSourceName.ToLower() == "origin")
            {
                if (PlayniteTools.IsDisabledPlaynitePlugins("OriginLibrary", PlayniteApi.Paths.ConfigurationPath))
                {
                    logger.Warn("SuccessStory - Origin is enable then disabled");
                    PlayniteApi.Notifications.Add(new NotificationMessage(
                                                      "SuccessStory-Origin-disabled",
                                                      $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsOriginDisabled")}",
                                                      NotificationType.Error,
                                                      () => plugin.OpenSettingsView()
                                                      ));
                    return(false);
                }
                else
                {
                    OriginAchievements originAchievements = new OriginAchievements(PlayniteApi, settings, PluginUserDataPath);

                    if (VerifToAddOrShowOrigin == null)
                    {
                        VerifToAddOrShowOrigin = originAchievements.IsConnected();
                    }

                    if (!(bool)VerifToAddOrShowOrigin)
                    {
                        logger.Warn("SuccessStory - Origin user is not authenticated");
                        PlayniteApi.Notifications.Add(new NotificationMessage(
                                                          "SuccessStory-Origin-NoAuthenticate",
                                                          $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsOriginNoAuthenticate")}",
                                                          NotificationType.Error,
                                                          () => plugin.OpenSettingsView()
                                                          ));
                        return(false);
                    }
                }
                return(true);
            }

            if (settings.EnableXbox && GameSourceName.ToLower() == "xbox")
            {
                if (PlayniteTools.IsDisabledPlaynitePlugins("XboxLibrary", PlayniteApi.Paths.ConfigurationPath))
                {
                    logger.Warn("SuccessStory - Xbox is enable then disabled");
                    PlayniteApi.Notifications.Add(new NotificationMessage(
                                                      "SuccessStory-Xbox-disabled",
                                                      $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsXboxDisabled")}",
                                                      NotificationType.Error,
                                                      () => plugin.OpenSettingsView()
                                                      ));
                    return(false);
                }
                else
                {
                    XboxAchievements xboxAchievements = new XboxAchievements(PlayniteApi, settings, PluginUserDataPath);

//#if DEBUG
                    logger.Debug($"SuccessStory - VerifToAddOrShowXbox: {VerifToAddOrShowXbox}");
//#endif
                    if (VerifToAddOrShowXbox == null)
                    {
                        VerifToAddOrShowXbox = xboxAchievements.IsConnected();
                    }
//#if DEBUG
                    logger.Debug($"SuccessStory - VerifToAddOrShowXbox: {VerifToAddOrShowXbox}");
//#endif

                    if (!(bool)VerifToAddOrShowXbox)
                    {
                        logger.Warn("SuccessStory - Xbox user is not authenticated");
                        PlayniteApi.Notifications.Add(new NotificationMessage(
                                                          "SuccessStory-Xbox-NoAuthenticate",
                                                          $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsXboxNotAuthenticate")}",
                                                          NotificationType.Error,
                                                          () => plugin.OpenSettingsView()
                                                          ));
                        return(false);
                    }
                }
                return(true);
            }

            if (settings.EnableLocal && GameSourceName.ToLower() == "playnite")
            {
                return(true);
            }

            if (settings.EnableRetroAchievements && GameSourceName.ToLower() == "retroachievements")
            {
                RetroAchievements retroAchievements = new RetroAchievements(PlayniteApi, settings, PluginUserDataPath);
                if (!retroAchievements.IsConfigured())
                {
                    logger.Warn("SuccessStory - Bad RetroAchievements configuration");
                    PlayniteApi.Notifications.Add(new NotificationMessage(
                                                      "SuccessStory-RetroAchievements-NoConfig",
                                                      $"SuccessStory\r\n{resources.GetString("LOCSuccessStoryNotificationsRetroAchievementsBadConfig")}",
                                                      NotificationType.Error,
                                                      () => plugin.OpenSettingsView()
                                                      ));
                    return(false);
                }
                return(true);
            }

            logger.Warn($"SuccessStory - VerifToAddOrShow() find no action");
            return(false);
        }
Пример #12
0
 public RetroAchievements(SuccessStorySettings settings)
 {
     User = settings.RetroAchievementsUser;
     Key  = settings.RetroAchievementsKey;
 }
Пример #13
0
 public GenericAchievements(IPlayniteAPI PlayniteApi, SuccessStorySettings settings, string PluginUserDataPath)
 {
     _PlayniteApi        = PlayniteApi;
     _settings           = settings;
     _PluginUserDataPath = PluginUserDataPath;
 }
        /// <summary>
        ///
        /// </summary>
        /// <param name="GameSourceName"></param>
        /// <param name="settings"></param>
        /// <returns></returns>
        public static bool VerifToAddOrShow(string GameSourceName, SuccessStorySettings settings, string PluginUserDataPath)
        {
            bool Result = false;

            JArray  DisabledPlugins = new JArray();
            JObject PlayniteConfig  = new JObject();

            try
            {
                PlayniteConfig  = JObject.Parse(File.ReadAllText(PluginUserDataPath + "\\..\\..\\config.json"));
                DisabledPlugins = (JArray)PlayniteConfig["DisabledPlugins"];
            }
            catch
            {
            }

            if (settings.EnableSteam && GameSourceName.ToLower() == "steam")
            {
                if (DisabledPlugins != null)
                {
                    foreach (string name in DisabledPlugins)
                    {
                        if (name == "SteamLibrary")
                        {
                            logger.Warn("SuccessStory - Steam is enable then disabled");
                            return(false);
                        }
                    }
                }
                return(true);
            }
            if (settings.EnableGog && GameSourceName.ToLower() == "gog")
            {
                if (DisabledPlugins != null)
                {
                    foreach (string name in DisabledPlugins)
                    {
                        if (name == "GogLibrary")
                        {
                            logger.Warn("SuccessStory - GOG is enable then disabled");
                            return(false);
                        }
                    }
                }
                return(true);
            }
            if (settings.EnableOrigin && GameSourceName.ToLower() == "origin")
            {
                if (DisabledPlugins != null)
                {
                    foreach (string name in DisabledPlugins)
                    {
                        if (name == "OriginLibrary")
                        {
                            logger.Warn("SuccessStory - Origin is enable then disabled");
                            return(false);
                        }
                    }
                }
                return(true);
            }
            if (settings.EnableLocal && GameSourceName.ToLower() == "playnite")
            {
                return(true);
            }
            if (settings.EnableRetroAchievements && GameSourceName.ToLower() == "retroachievements")
            {
                return(true);
            }

            return(Result);
        }
Пример #15
0
        public void SetScData(SuccessStorySettings settings, AchievementsDatabase achievementsDatabase, GameAchievements SelectedGameAchievements)
        {
            if (!settings.IntegrationShowTitle || _IsCustom)
            {
                PART_Title.Visibility     = Visibility.Collapsed;
                PART_Separator.Visibility = Visibility.Collapsed;
            }

#if DEBUG
            logger.Debug($"SuccessStory - _IsCustom: {_IsCustom} - _ShowAchievementsGraphic: {_ShowAchievementsGraphic} - _ShowAchievementsList: {_ShowAchievementsList} - _ShowAchievementsCompactLocked: {_ShowAchievementsCompactLocked} - _ShowAchievementsCompactUnlocked: {_ShowAchievementsCompactUnlocked} - _ShowProgressBar: {_ShowProgressBar}");
#endif

            bool Show = true;

            if (SelectedGameAchievements == null || !SelectedGameAchievements.HaveAchivements)
            {
                return;
            }

            PART_SuccessStory_ProgressBar.Visibility = Visibility.Collapsed;
            if (settings.IntegrationShowProgressBar)
            {
                Show = true;
                if (_IsCustom && !_ShowProgressBar)
                {
                    Show = false;
                }

#if DEBUG
                logger.Debug($"SuccessStory - PART_SuccessStory_ProgressBar - Show: {Show} - SelectedGameAchievements: {JsonConvert.SerializeObject(SelectedGameAchievements)}");
#endif
                if (Show)
                {
                    PART_SuccessStory_ProgressBar.Visibility = Visibility.Visible;

                    if (successStoryAchievementsProgressBar == null)
                    {
                        successStoryAchievementsProgressBar = new SuccessStoryAchievementsProgressBar();

                        if (!_IsCustom)
                        {
                            PART_SuccessStory_ProgressBar.Height = 40;
                            PART_SuccessStory_ProgressBar.Margin = new Thickness(0, 5, 0, 5);
                        }

                        PART_SuccessStory_ProgressBar.Children.Add(successStoryAchievementsProgressBar);
                    }

                    successStoryAchievementsProgressBar.SetScData(SelectedGameAchievements.Unlocked, SelectedGameAchievements.Total, settings.IntegrationShowProgressBarPercent, settings.IntegrationShowProgressBarIndicator, _IsCustom);
                }
            }

            PART_SuccessStory_Graphic.Visibility = Visibility.Collapsed;
            if (settings.IntegrationShowGraphic)
            {
                Show = true;
                if (_IsCustom && !_ShowAchievementsGraphic)
                {
                    Show = false;
                }

#if DEBUG
                logger.Debug($"SuccessStory - PART_SuccessStory_Graphic - Show: {Show} - SelectedGameAchievements: {JsonConvert.SerializeObject(SelectedGameAchievements)}");
#endif
                if (Show)
                {
                    PART_SuccessStory_Graphic.Visibility = Visibility.Visible;

                    AchievementsGraphicsDataCount GraphicsData = null;
                    if (!settings.GraphicAllUnlockedByDay)
                    {
                        GraphicsData = achievementsDatabase.GetCountByMonth(SuccessStory.GameSelected.Id, (settings.IntegrationGraphicOptionsCountAbscissa - 1));
                    }
                    else
                    {
                        GraphicsData = achievementsDatabase.GetCountByDay(SuccessStory.GameSelected.Id, (settings.IntegrationGraphicOptionsCountAbscissa - 1));
                    }
                    string[]         StatsGraphicsAchievementsLabels = GraphicsData.Labels;
                    SeriesCollection StatsGraphicAchievementsSeries  = new SeriesCollection();
                    StatsGraphicAchievementsSeries.Add(new LineSeries
                    {
                        Title  = string.Empty,
                        Values = GraphicsData.Series
                    });

                    if (successStoryAchievementsGraphics == null)
                    {
                        successStoryAchievementsGraphics = new SuccessStoryAchievementsGraphics(StatsGraphicAchievementsSeries, StatsGraphicsAchievementsLabels, settings);

                        if (!_IsCustom)
                        {
                            PART_SuccessStory_Graphic.Height = settings.IntegrationShowGraphicHeight;
                            PART_SuccessStory_Graphic.Margin = new Thickness(0, 5, 0, 5);
                        }

                        PART_SuccessStory_Graphic.Children.Add(successStoryAchievementsGraphics);
                    }

                    successStoryAchievementsGraphics.SetScData(StatsGraphicAchievementsSeries, StatsGraphicsAchievementsLabels, settings);
                }
            }

            PART_SuccessStory_List.Visibility = Visibility.Collapsed;
            if (settings.IntegrationShowAchievements)
            {
                Show = true;
                if (_IsCustom && !_ShowAchievementsList)
                {
                    Show = false;
                }

#if DEBUG
                logger.Debug($"SuccessStory - PART_SuccessStory_List - Show: {Show} - SelectedGameAchievements: {JsonConvert.SerializeObject(SelectedGameAchievements)}");
#endif
                if (Show)
                {
                    PART_SuccessStory_List.Visibility = Visibility.Visible;

                    if (successStoryAchievementsList == null)
                    {
                        successStoryAchievementsList = new SuccessStoryAchievementsList();

                        if (!_IsCustom)
                        {
                            PART_SuccessStory_List.Height = settings.IntegrationShowAchievementsHeight;
                            PART_SuccessStory_List.Margin = new Thickness(0, 5, 0, 5);
                        }

                        PART_SuccessStory_List.Children.Add(successStoryAchievementsList);
                    }

                    successStoryAchievementsList.SetScData(SelectedGameAchievements.Achievements, _IsCustom, settings.EnableRaretyIndicator);
                }
            }

            PART_SuccessStory_Compact_Locked.Visibility = Visibility.Collapsed;
            if (settings.IntegrationShowAchievementsCompactLocked)
            {
                Show = true;
                if (_IsCustom && !_ShowAchievementsCompactLocked)
                {
                    Show = false;
                }

#if DEBUG
                logger.Debug($"SuccessStory - PART_SuccessStory_Compact_Locked - Show: {Show} - SelectedGameAchievements: {JsonConvert.SerializeObject(SelectedGameAchievements)}");
#endif
                if (Show)
                {
                    PART_SuccessStory_Compact_Locked.Visibility = Visibility.Visible;

                    if (successStoryAchievementsCompact_Locked == null)
                    {
                        successStoryAchievementsCompact_Locked = new SuccessStoryAchievementsCompact(SelectedGameAchievements.Achievements, false, settings.EnableRaretyIndicator);

                        if (!_IsCustom)
                        {
                            PART_SuccessStory_Compact_Locked.Margin = new Thickness(0, 5, 0, 5);
                            PART_SuccessStory_Compact_Locked.Height = successStoryAchievementsCompact_Locked.Height;
                        }

                        PART_SuccessStory_Compact_Locked.Children.Add(successStoryAchievementsCompact_Locked);
                    }

                    successStoryAchievementsCompact_Locked.SetScData(SelectedGameAchievements.Achievements, false, settings.EnableRaretyIndicator);
                }
            }

            PART_SuccessStory_Compact_Unlocked.Visibility = Visibility.Collapsed;
            if (settings.IntegrationShowAchievementsCompactUnlocked)
            {
                Show = true;
                if (_IsCustom && !_ShowAchievementsCompactUnlocked)
                {
                    Show = false;
                }

#if DEBUG
                logger.Debug($"SuccessStory - PART_SuccessStory_Compact_Unlocked - Show: {Show} - SelectedGameAchievements: {JsonConvert.SerializeObject(SelectedGameAchievements)}");
#endif
                if (Show)
                {
                    PART_SuccessStory_Compact_Unlocked.Visibility = Visibility.Visible;

                    if (successStoryAchievementsCompact_Unlocked == null)
                    {
                        successStoryAchievementsCompact_Unlocked = new SuccessStoryAchievementsCompact(SelectedGameAchievements.Achievements, true, settings.EnableRaretyIndicator);

                        if (!_IsCustom)
                        {
                            PART_SuccessStory_Compact_Unlocked.Margin = new Thickness(0, 5, 0, 5);
                            PART_SuccessStory_Compact_Unlocked.Height = successStoryAchievementsCompact_Unlocked.Height;
                        }

                        PART_SuccessStory_Compact_Unlocked.Children.Add(successStoryAchievementsCompact_Unlocked);
                    }

                    successStoryAchievementsCompact_Unlocked.SetScData(SelectedGameAchievements.Achievements, true, settings.EnableRaretyIndicator);
                }
            }
        }
Пример #16
0
        /// <summary>
        /// Generate database achivements for the game if achievement exist and game not exist in database.
        /// </summary>
        /// <param name="GameAdded"></param>
        public void Add(Game GameAdded, SuccessStorySettings settings)
        {
            GameAchievements GameAchievements = new GameAchievements();

            Guid   GameId         = GameAdded.Id;
            Guid   GameSourceId   = GameAdded.SourceId;
            string GameSourceName = "";

            if (GameSourceId != Guid.Parse("00000000-0000-0000-0000-000000000000"))
            {
                GameSourceName = GameAdded.Source.Name;
            }
            else
            {
                GameSourceName = "Playnite";
            }

            string PluginDatabaseGamePath = PluginDatabasePath + GameId.ToString() + ".json";

            List <Achievements> Achievements = new List <Achievements>();

            // Generate database only this source
            if (VerifToAddOrShow(GameSourceName, settings))
            {
                // Generate only not exist
                if (!File.Exists(PluginDatabaseGamePath))
                {
                    // TODO one func
                    if (GameSourceName.ToLower() == "gog")
                    {
                        if (gogAPI == null)
                        {
                            gogAPI = new GogAchievements(PlayniteApi);
                        }
                        GameAchievements = gogAPI.GetAchievements(PlayniteApi, GameId);
                    }

                    if (GameSourceName.ToLower() == "steam")
                    {
                        SteamAchievements steamAPI = new SteamAchievements();
                        GameAchievements = steamAPI.GetAchievements(PlayniteApi, GameId, PluginUserDataPath);
                    }

                    if (GameSourceName.ToLower() == "origin")
                    {
                        if (originAPI == null)
                        {
                            originAPI = new OriginAchievements(PlayniteApi);
                        }
                        GameAchievements = originAPI.GetAchievements(PlayniteApi, GameId);
                    }

                    if (GameSourceName.ToLower() == "playnite")
                    {
                        SteamAchievements steamAPI = new SteamAchievements();
                        GameAchievements = steamAPI.GetAchievements(PlayniteApi, GameId, PluginUserDataPath, settings.EnableLocal);
                    }

                    File.WriteAllText(PluginDatabaseGamePath, JsonConvert.SerializeObject(GameAchievements));
                }
            }
        }
        /// <summary>
        /// Generate database achivements for the game if achievement exist and game not exist in database.
        /// </summary>
        /// <param name="GameAdded"></param>
        public void Add(Game GameAdded, SuccessStorySettings settings)
        {
            GameAchievements GameAchievements = new GameAchievements();

            Guid   GameId                 = GameAdded.Id;
            Guid   GameSourceId           = GameAdded.SourceId;
            string GameSourceName         = PlayniteTools.GetSourceName(GameAdded, _PlayniteApi);
            string PluginDatabaseGamePath = PluginDatabasePath + GameId.ToString() + ".json";

            List <Achievements> Achievements = new List <Achievements>();

            // Generate database only this source
            if (VerifToAddOrShow(_plugin, _PlayniteApi, GameSourceName, settings, _PluginUserDataPath))
            {
                // Generate only not exist
                if (!File.Exists(PluginDatabaseGamePath))
                {
#if DEBUG
                    logger.Debug($"SuccessStory - VerifToAddOrShow({GameAdded.Name}, {GameSourceName}) - OK");
#endif

                    // TODO one func
                    if (GameSourceName.ToLower() == "gog")
                    {
                        if (gogAPI == null)
                        {
                            gogAPI = new GogAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                        }
                        GameAchievements = gogAPI.GetAchievements(GameAdded);
                    }

                    if (GameSourceName.ToLower() == "steam")
                    {
                        SteamAchievements steamAPI = new SteamAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                        GameAchievements = steamAPI.GetAchievements(GameAdded);
                    }

                    if (GameSourceName.ToLower() == "origin")
                    {
                        if (originAPI == null)
                        {
                            originAPI = new OriginAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                        }
                        GameAchievements = originAPI.GetAchievements(GameAdded);
                    }

                    if (GameSourceName.ToLower() == "xbox")
                    {
                        if (xboxAPI == null)
                        {
                            xboxAPI = new XboxAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                        }
                        GameAchievements = xboxAPI.GetAchievements(GameAdded);
                    }

                    if (GameSourceName.ToLower() == "playnite")
                    {
                        SteamAchievements steamAPI = new SteamAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                        steamAPI.SetLocal();
                        GameAchievements = steamAPI.GetAchievements(GameAdded);
                    }

                    if (GameSourceName.ToLower() == "retroachievements")
                    {
                        RetroAchievements retroAchievementsAPI = new RetroAchievements(_PlayniteApi, settings, _PluginUserDataPath);
                        GameAchievements = retroAchievementsAPI.GetAchievements(GameAdded);
                    }

#if DEBUG
                    logger.Debug($"SuccessStory - Achievements for {GameAdded.Name} - {GameSourceName} - {JsonConvert.SerializeObject(GameAchievements)}");
#endif

                    if (GameAchievements != null)
                    {
                        File.WriteAllText(PluginDatabaseGamePath, JsonConvert.SerializeObject(GameAchievements));
                    }
                }
            }
            else
            {
#if DEBUG
                logger.Debug($"SuccessStory - VerifToAddOrShow({GameAdded.Name}, {GameSourceName}) - KO");
#endif
            }
        }
        /// <summary>
        /// Generate database achivements for the game if achievement exist and game not exist in database.
        /// </summary>
        /// <param name="GameAdded"></param>
        public void Add(Game GameAdded, SuccessStorySettings settings)
        {
            GameAchievements GameAchievements = new GameAchievements();

            Guid   GameId         = GameAdded.Id;
            Guid   GameSourceId   = GameAdded.SourceId;
            string GameSourceName = "";

            List <Guid> ListEmulators = new List <Guid>();

            foreach (var item in PlayniteApi.Database.Emulators)
            {
                ListEmulators.Add(item.Id);
            }

            if (GameSourceId != Guid.Parse("00000000-0000-0000-0000-000000000000"))
            {
                GameSourceName = GameAdded.Source.Name;

                if (GameAdded.PlayAction != null && GameAdded.PlayAction.EmulatorId != null && ListEmulators.Contains(GameAdded.PlayAction.EmulatorId))
                {
                    GameSourceName = "RetroAchievements";
                }
            }
            else
            {
                if (GameAdded.PlayAction != null && GameAdded.PlayAction.EmulatorId != null && ListEmulators.Contains(GameAdded.PlayAction.EmulatorId))
                {
                    GameSourceName = "RetroAchievements";
                }
                else
                {
                    GameSourceName = "Playnite";
                }
            }


            string PluginDatabaseGamePath = PluginDatabasePath + GameId.ToString() + ".json";

            List <Achievements> Achievements = new List <Achievements>();

            // Generate database only this source
            if (VerifToAddOrShow(GameSourceName, settings, PluginUserDataPath))
            {
                // Generate only not exist
                if (!File.Exists(PluginDatabaseGamePath))
                {
                    // TODO one func
                    if (GameSourceName.ToLower() == "gog")
                    {
                        if (gogAPI == null)
                        {
                            gogAPI = new GogAchievements(PlayniteApi);
                        }
                        GameAchievements = gogAPI.GetAchievements(PlayniteApi, GameId);
                    }

                    if (GameSourceName.ToLower() == "steam")
                    {
                        SteamAchievements steamAPI = new SteamAchievements();
                        GameAchievements = steamAPI.GetAchievements(PlayniteApi, GameId, PluginUserDataPath);
                    }

                    if (GameSourceName.ToLower() == "origin")
                    {
                        if (originAPI == null)
                        {
                            originAPI = new OriginAchievements(PlayniteApi);
                        }
                        GameAchievements = originAPI.GetAchievements(PlayniteApi, GameId);
                    }

                    if (GameSourceName.ToLower() == "playnite")
                    {
                        SteamAchievements steamAPI = new SteamAchievements();
                        GameAchievements = steamAPI.GetAchievements(PlayniteApi, GameId, PluginUserDataPath, settings.EnableLocal);
                    }

                    if (GameSourceName.ToLower() == "retroachievements")
                    {
                        RetroAchievements retroAchievementsAPI = new RetroAchievements(settings);
                        GameAchievements = retroAchievementsAPI.GetAchievements(PlayniteApi, GameId, PluginUserDataPath);
                    }

                    if (GameAchievements != null)
                    {
                        File.WriteAllText(PluginDatabaseGamePath, JsonConvert.SerializeObject(GameAchievements));
                    }
                }
            }
        }
 public RetroAchievements(IPlayniteAPI PlayniteApi, SuccessStorySettings settings, string PluginUserDataPath) : base(PlayniteApi, settings, PluginUserDataPath)
 {
     User = settings.RetroAchievementsUser;
     Key  = settings.RetroAchievementsKey;
 }
Пример #20
0
        public SuccessStoryAchievementsGraphics(SeriesCollection StatsGraphicAchievementsSeries, IList <string> StatsGraphicsAchievementsLabels, SuccessStorySettings settings, bool withContener = false)
        {
            InitializeComponent();

            //let create a mapper so LiveCharts know how to plot our CustomerViewModel class
            var customerVmMapper = Mappers.Xy <CustomerForSingle>()
                                   .X((value, index) => index)
                                   .Y(value => value.Values);

            //lets save the mapper globally
            Charting.For <CustomerForSingle>(customerVmMapper);

            SetScData(StatsGraphicAchievementsSeries, StatsGraphicsAchievementsLabels, settings, withContener);
        }
Пример #21
0
 public Rpcs3Achievements(IPlayniteAPI PlayniteApi, SuccessStorySettings settings, string PluginUserDataPath) : base(PlayniteApi, settings, PluginUserDataPath)
 {
 }
Пример #22
0
        public void SetScData(SeriesCollection StatsGraphicAchievementsSeries, IList <string> StatsGraphicsAchievementsLabels, SuccessStorySettings settings, bool withContener = false)
        {
            _withContener = withContener;

            StatsGraphicAchievements.Series  = StatsGraphicAchievementsSeries;
            StatsGraphicAchievementsX.Labels = StatsGraphicsAchievementsLabels;

            if (!settings.IgnoreSettings)
            {
                StatsGraphicAchievementsX.ShowLabels = settings.EnableIntegrationAxisGraphic;
                StatsGraphicAchievementsY.ShowLabels = settings.EnableIntegrationOrdinatesGraphic;
            }
        }
 public SteamAchievements(IPlayniteAPI PlayniteApi, SuccessStorySettings settings, string PluginUserDataPath) : base(PlayniteApi, settings, PluginUserDataPath)
 {
     LocalLang = CodeLang.GetSteamLang(_PlayniteApi.ApplicationSettings.Language);
 }
Пример #24
0
        public GogAchievements(IPlayniteAPI PlayniteApi, SuccessStorySettings settings, string PluginUserDataPath) : base(PlayniteApi, settings, PluginUserDataPath)
        {
            var view = PlayniteApi.WebViews.CreateOffscreenView();

            gogAPI = new GogAccountClient(view);
        }