// Use this for initialization void Start() { VillageAnimator = gameObject.GetComponent <Animator> (); subtitle = GameObject.Find("SubtitleControl").GetComponent <SubtitleControl>(); stateID = Animator.StringToHash("state"); blood = 15; }
// Use this for initialization void Start() { subtitle = GameObject.Find("SubtitleControl").GetComponent <SubtitleControl>(); fogSpeed *= Time.deltaTime; //colorCS *= Time.deltaTime; }
// Use this for initialization void Start() { subtitle = GameObject.Find("SubtitleControl").GetComponent <SubtitleControl>(); }
// Use this for initialization void Start() { subtitle = GameObject.Find("SubtitleControl").GetComponent <SubtitleControl>(); bossAnimator = gameObject.GetComponent <Animator> (); }