Пример #1
0
        private static void OutputHashes(string path, Encoding encoding, Dictionary <uint, string> dictionary, RunSettings runSettings)
        {
            using (FileStream inputStream = new FileStream(path, FileMode.Open))
            {
                SubpFile subpFile = SubpFile.ReadSubpFile(inputStream, encoding, dictionary);

                //var rawHashes = new List<string>();
                var subtitleIdHashSet = new HashSet <string>();
                foreach (SubpEntry entry in subpFile.Entries)
                {
                    ulong hash = entry.SubtitleIdHash;
                    subtitleIdHashSet.Add(hash.ToString());
                }
                WriteHashes(subtitleIdHashSet, path, "SubtitleId", "StrCode32", runSettings.gameId, runSettings.outputPath);
            }
        }//OutputHashes
Пример #2
0
        private static void UnpackSubp(string path, Encoding encoding)
        {
            string fileDirectory  = Path.GetDirectoryName(path);
            string fileName       = Path.GetFileNameWithoutExtension(path);
            string outputFileName = fileName + ".xml";
            string outputFilePath = Path.Combine(fileDirectory, outputFileName);


            using (FileStream inputStream = new FileStream(path, FileMode.Open))
                using (XmlWriter outputWriter = XmlWriter.Create(outputFilePath, new XmlWriterSettings
                {
                    NewLineHandling = NewLineHandling.Entitize,
                    Indent = true
                }))
                {
                    SubpFile subpFile = SubpFile.ReadSubpFile(inputStream, encoding);
                    // TODO: Change XML Encoding
                    XmlSerializer serializer = new XmlSerializer(typeof(SubpFile));
                    serializer.Serialize(outputWriter, subpFile);
                }
        }
Пример #3
0
        private static void UnpackSubp(string path, Encoding encoding, Dictionary <uint, string> dictionary)
        {
            string fileDirectory  = Path.GetDirectoryName(path);
            string fileName       = Path.GetFileNameWithoutExtension(path);
            string outputFileName = fileName + ".xml";
            string outputFilePath = Path.Combine(fileDirectory, outputFileName);


            using (FileStream inputStream = new FileStream(path, FileMode.Open))
                using (XmlWriter outputWriter = XmlWriter.Create(outputFilePath, new XmlWriterSettings {
                    NewLineHandling = NewLineHandling.Entitize,
                    Indent = true,
                    Encoding = encoding
                }))
                {
                    SubpFile subpFile = SubpFile.ReadSubpFile(inputStream, encoding, dictionary);
                    //tex TODO: think if it's better for user to sort by (unhashed) subTitleId
                    // TODO: Change XML Encoding
                    XmlSerializer serializer = new XmlSerializer(typeof(SubpFile));
                    serializer.Serialize(outputWriter, subpFile);
                }
        }