Пример #1
0
        private void TransposeAndSwap(ref SubmatrixDims a, ref SubmatrixDims b)
        {
            Debug.Assert(a.Width == b.Height && a.Height == b.Width);

            // 1. Prepare the submatrices
            SubmatrixDims a11, a21, a12, a22;
            SubmatrixDims b11, b21, b12, b22;

            a.SplitDims(out a11, out a21, out a12, out a22);
            b.SplitDims(out b11, out b21, out b12, out b22);

            // 2. If the matrices are small, transpose them naively
            // Check just the first one; because we have a square matrix, the other sizes should be very similar
            if (a11.Width * a11.Height < NaiveThreshold)
            {
                TransposeAndSwapNaive(ref a11, ref b11);
                TransposeAndSwapNaive(ref a21, ref b12);
                TransposeAndSwapNaive(ref a12, ref b21);
                TransposeAndSwapNaive(ref a22, ref b22);
                return;
            }

            // 3. Transpose and swap them
            TransposeAndSwap(ref a11, ref b11);
            TransposeAndSwap(ref a21, ref b12);
            TransposeAndSwap(ref a12, ref b21);
            TransposeAndSwap(ref a22, ref b22);
        }
Пример #2
0
        // The recursion ends when the split submatrices are small enough. This saves us
        // a lot of work caused by recursion. We do the recursion end check before recursing
        // instead of at the start of the recursive func to reduce the recursion depth by one
        // (it can further save us a lot of recursive calls -- with the tree branching
        // factor of ~4 the number of leaves in the recursion tree is very high compared to
        // the number of internal nodes.
        private void TransposeInternal(ref SubmatrixDims dims)
        {
            // 1. Prepare the submatrices
            SubmatrixDims a11, a21, a12, a22;

            dims.SplitDims(out a11, out a21, out a12, out a22);

            // 2. If the matrices are small enough, transpose them naively
            if (a11.Width * a11.Height <= NaiveThreshold)
            {
                TransposeInternalNaive(ref a11);
                TransposeInternalNaive(ref a22);
                TransposeAndSwapNaive(ref a21, ref a12);
                return;
            }

            // 3. Recurse on the submatrices
            TransposeInternal(ref a11);
            TransposeInternal(ref a22);
            TransposeAndSwap(ref a21, ref a12);
        }