// Initial submarine selection needs a slight wait to allow the layoutgroups to place content properly private IEnumerable <object> SelectOwnSubmarineWithDelay(SubmarineInfo info, SubmarineDisplayContent display) { yield return(new WaitForSeconds(0.05f)); SelectSubmarine(info, display.background.Rect); }
private void CreateGUI() { createdForResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight); GUILayoutGroup content; GuiFrame = new GUIFrame(new RectTransform(new Vector2(0.75f, 0.7f), parent, Anchor.TopCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.02f) }); selectionIndicatorThickness = HUDLayoutSettings.Padding / 2; GUIFrame background = new GUIFrame(new RectTransform(GuiFrame.Rect.Size - GUIStyle.ItemFrameMargin, GuiFrame.RectTransform, Anchor.Center), color: Color.Black * 0.9f) { CanBeFocused = false }; content = new GUILayoutGroup(new RectTransform(new Point(background.Rect.Width - HUDLayoutSettings.Padding * 4, background.Rect.Height - HUDLayoutSettings.Padding * 4), background.RectTransform, Anchor.Center)) { AbsoluteSpacing = (int)(HUDLayoutSettings.Padding * 1.5f) }; GUITextBlock header = new GUITextBlock(new RectTransform(new Vector2(1f, 0.0f), content.RectTransform), transferService ? TextManager.Get("switchsubmarineheader") : TextManager.GetWithVariable("outpostshipyard", "[location]", GameMain.GameSession.Map.CurrentLocation.Name), font: GUI.LargeFont); header.CalculateHeightFromText(0, true); GUITextBlock credits = new GUITextBlock(new RectTransform(Vector2.One, header.RectTransform), "", font: GUI.SubHeadingFont, textAlignment: Alignment.CenterRight) { TextGetter = CampaignUI.GetMoney }; new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), content.RectTransform), style: "HorizontalLine"); GUILayoutGroup submarineContentGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.4f), content.RectTransform)) { AbsoluteSpacing = HUDLayoutSettings.Padding, Stretch = true }; submarineHorizontalGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), submarineContentGroup.RectTransform)) { IsHorizontal = true, AbsoluteSpacing = HUDLayoutSettings.Padding, Stretch = true }; submarineControlsGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.1f), submarineContentGroup.RectTransform), true, Anchor.TopCenter); GUILayoutGroup infoFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.4f), content.RectTransform)) { IsHorizontal = true, Stretch = true, AbsoluteSpacing = HUDLayoutSettings.Padding }; new GUIFrame(new RectTransform(Vector2.One, infoFrame.RectTransform), style: null, new Color(8, 13, 19)) { IgnoreLayoutGroups = true }; listBackground = new GUIImage(new RectTransform(new Vector2(0.59f, 1f), infoFrame.RectTransform, Anchor.CenterRight), style: null, true) { IgnoreLayoutGroups = true }; new GUIListBox(new RectTransform(Vector2.One, infoFrame.RectTransform)) { IgnoreLayoutGroups = true, CanBeFocused = false }; specsFrame = new GUIListBox(new RectTransform(new Vector2(0.39f, 1f), infoFrame.RectTransform), style: null) { Spacing = GUI.IntScale(5), Padding = new Vector4(HUDLayoutSettings.Padding / 2f, HUDLayoutSettings.Padding, 0, 0) }; new GUIFrame(new RectTransform(new Vector2(0.02f, 0.8f), infoFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) }, style: "VerticalLine"); GUIListBox descriptionFrame = new GUIListBox(new RectTransform(new Vector2(0.59f, 1f), infoFrame.RectTransform), style: null) { Padding = new Vector4(HUDLayoutSettings.Padding / 2f, HUDLayoutSettings.Padding * 1.5f, HUDLayoutSettings.Padding * 1.5f, HUDLayoutSettings.Padding / 2f) }; descriptionTextBlock = new GUITextBlock(new RectTransform(new Vector2(1, 0), descriptionFrame.Content.RectTransform), string.Empty, font: GUI.Font, wrap: true) { CanBeFocused = false }; GUILayoutGroup buttonFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.075f), content.RectTransform), childAnchor: Anchor.CenterRight) { IsHorizontal = true, AbsoluteSpacing = HUDLayoutSettings.Padding }; if (closeAction != null) { GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1f), buttonFrame.RectTransform), TextManager.Get("Close"), style: "GUIButtonFreeScale") { OnClicked = (button, userData) => { closeAction(); return(true); } }; } if (purchaseService) { confirmButtonAlt = new GUIButton(new RectTransform(new Vector2(0.2f, 1f), buttonFrame.RectTransform), purchaseOnlyText, style: "GUIButtonFreeScale"); } confirmButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1f), buttonFrame.RectTransform), purchaseService ? purchaseAndSwitchText : deliveryFee > 0 ? deliveryText : switchText, style: "GUIButtonFreeScale"); SetConfirmButtonState(false); pageIndicatorHolder = new GUIFrame(new RectTransform(new Vector2(1f, 1.5f), submarineControlsGroup.RectTransform), style: null); pageIndicator = GUI.Style.GetComponentStyle("GUIPageIndicator").GetDefaultSprite(); UpdatePaging(); for (int i = 0; i < submarineDisplays.Length; i++) { SubmarineDisplayContent submarineDisplayElement = new SubmarineDisplayContent(); submarineDisplayElement.background = new GUIFrame(new RectTransform(new Vector2(1f / submarinesPerPage, 1f), submarineHorizontalGroup.RectTransform), style: null, new Color(8, 13, 19)); submarineDisplayElement.submarineImage = new GUIImage(new RectTransform(new Vector2(0.8f, 1f), submarineDisplayElement.background.RectTransform, Anchor.Center), null, true); submarineDisplayElement.middleTextBlock = new GUITextBlock(new RectTransform(new Vector2(0.8f, 1f), submarineDisplayElement.background.RectTransform, Anchor.Center), string.Empty, textAlignment: Alignment.Center); submarineDisplayElement.submarineName = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding) }, string.Empty, textAlignment: Alignment.Center, font: GUI.SubHeadingFont); submarineDisplayElement.submarineClass = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding + (int)GUI.Font.MeasureString(submarineDisplayElement.submarineName.Text).Y) }, string.Empty, textAlignment: Alignment.Center); submarineDisplayElement.submarineFee = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter) { AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding) }, string.Empty, textAlignment: Alignment.Center, font: GUI.SubHeadingFont); submarineDisplayElement.selectSubmarineButton = new GUIButton(new RectTransform(Vector2.One, submarineDisplayElement.background.RectTransform), style: null); submarineDisplays[i] = submarineDisplayElement; } selectedSubmarineIndicator = new GUICustomComponent(new RectTransform(Point.Zero, submarineHorizontalGroup.RectTransform), onDraw: (sb, component) => DrawSubmarineIndicator(sb, component.Rect)) { IgnoreLayoutGroups = true, CanBeFocused = false }; }