// Use this for initialization void Start() { huaGanUp = HuaGanUp.GetComponent<Sub_Objects>(); huaGanDown = HuaGanDown.GetComponent<Sub_Objects>(); huaGanLeft = HuaGanLeft.GetComponent<Sub_Objects>(); huaGanRight = HuaGanRight.GetComponent<Sub_Objects>(); }
// Use this for initialization void Start () { EventTriggerListener.Get(btnButton).onClick = ButtonClick; EventTriggerListener.Get(btnUp).onClick = UpClick; EventTriggerListener.Get(btnDown).onClick = DownClick; huaGanUp = HuaGanUp.GetComponent<Sub_Objects>(); huaGanDown = HuaGanDown.GetComponent<Sub_Objects>(); huaGanLeft = HuaGanLeft.GetComponent<Sub_Objects>(); huaGanRight = HuaGanRight.GetComponent<Sub_Objects>(); }