Пример #1
0
        private void WriteUnnamed(Dictionary <int, byte[][]> data)
        {
            var unnamedFiles = SubFiles.FindAll(x => !MainFileList.Contains((int)(x.Tag as object[])[0]));

            foreach (var a in unnamedFiles)
            {
                byte[][] type = new byte[1][];
                var      temp = a.GameData.GetData();

                int    align    = IOTools.Alignment(temp.Length, 16);
                byte[] tempType = null;
                if (align == 0)
                {
                    tempType = temp;
                }
                else
                {
                    tempType = new byte[temp.Length + align];
                    Buffer.BlockCopy(temp, 0, tempType, 0, temp.Length);
                }

                type[0] = tempType;
                data.Add((int)(a.Tag as object[])[0], type);
            }
        }
Пример #2
0
        private void Write(Stream stream)
        {
            Dictionary <int, byte[][]> blocks = new Dictionary <int, byte[][]>();

            var namedFiles = SubFiles.FindAll(x => MainFileList.Contains((int)(x.Tag as object[])[0]));

            byte[][] fileNames = new byte[namedFiles.Count][];
            for (int i = 0; i < namedFiles.Count; i++)
            {
                var temp = Encoding.ASCII.GetBytes(namedFiles[i].Name);
                var name = new byte[32];
                Buffer.BlockCopy(temp, 0, name, 0, temp.Length);

                fileNames[i] = name;
            }
            blocks.Add((int)TypeMap.FileList, fileNames);

            WriteNamed(blocks);
            WriteUnnamed(blocks);
            UpdateOffsets(blocks);

            var table = CreateTable(blocks);

            using (BinaryWriter writer = IOTools.OpenWriteFile(stream, IsLittleEndian))
            {
                writer.Write(0);
                writer.Write(0);
                writer.Write(MagicNumber);
                writer.Write(0);
                writer.Write(table.Length);
                writer.Write(Unknown);

                foreach (var a in table)
                {
                    writer.WriteInt32Array(a);
                }

                foreach (var a in table)
                {
                    var temp = blocks[a[0]];

                    foreach (var b in temp)
                    {
                        writer.Write(b);
                    }
                }

                int fileSize = (int)stream.Position;
                stream.Position = 4;
                writer.Write(fileSize);
            }
        }
Пример #3
0
        private void WriteNamed(Dictionary <int, byte[][]> data)
        {
            void WriteSingleFile(TypeMap typeMap)
            {
                var TYPE = SubFiles.Find(x => (int)(x.Tag as object[])[0] == (int)typeMap);

                if (TYPE != null)
                {
                    byte[][] type = new byte[1][];
                    var      temp = TYPE.GameData.GetData();

                    int    align    = IOTools.Alignment(temp.Length, 16);
                    byte[] tempType = null;
                    if (align == 0)
                    {
                        tempType = temp;
                    }
                    else
                    {
                        tempType = new byte[temp.Length + align];
                        Buffer.BlockCopy(temp, 0, tempType, 0, temp.Length);
                    }

                    type[0] = tempType;
                    data.Add((int)typeMap, type);
                }
            }

            // Write T3
            WriteSingleFile(TypeMap.T3);

            // Write RMD
            var RMD = SubFiles.FindAll(x => (int)(x.Tag as object[])[0] == (int)TypeMap.RMD);

            if (RMD.Count != 0)
            {
                byte[][] rmdHeader = new byte[RMD.Count][];
                byte[][] rmd       = new byte[1][];

                int offset = 0;

                using (MemoryStream MS = new MemoryStream())
                {
                    for (int i = 0; i < RMD.Count; i++)
                    {
                        byte[] temp    = RMD[i].GameData.GetData();
                        byte[] tempRMD = new byte[temp.Length + IOTools.Alignment(temp.Length, 16)];
                        Buffer.BlockCopy(temp, 0, tempRMD, 0, temp.Length);
                        MS.Write(tempRMD, 0, tempRMD.Length);

                        var tempHeader = (RMD[i].Tag as object[])[1] as int[];
                        tempHeader[4] = offset;
                        tempHeader[5] = temp.Length;

                        using (MemoryStream headerMS = new MemoryStream())
                            using (BinaryWriter writer = IOTools.OpenWriteFile(headerMS, IsLittleEndian))
                            {
                                writer.WriteInt32Array(tempHeader);
                                rmdHeader[i] = headerMS.ToArray();
                            }

                        offset += tempRMD.Length;
                    }

                    rmd[0] = MS.ToArray();
                }

                data.Add((int)TypeMap.RMD, rmd);
                data.Add((int)TypeMap.RMDHead, rmdHeader);
            }

            // Write BMD
            WriteSingleFile(TypeMap.BMD);

            // Write EPL
            var EPL = SubFiles.FindAll(x => (int)(x.Tag as object[])[0] == (int)TypeMap.EPL);

            if (EPL.Count != 0)
            {
                byte[][] eplHeader = new byte[EPL.Count][];
                byte[][] epl       = new byte[1][];

                int offset = 0;

                using (MemoryStream MS = new MemoryStream())
                {
                    for (int i = 0; i < EPL.Count; i++)
                    {
                        byte[] temp    = EPL[i].GameData.GetData();
                        byte[] tempEPL = new byte[temp.Length + IOTools.Alignment(temp.Length, 16)];
                        Buffer.BlockCopy(temp, 0, tempEPL, 0, temp.Length);
                        MS.Write(tempEPL, 0, tempEPL.Length);

                        var tempHeader = (EPL[i].Tag as object[])[1] as int[];
                        tempHeader[1] = offset;

                        using (MemoryStream headerMS = new MemoryStream())
                            using (BinaryWriter writer = IOTools.OpenWriteFile(headerMS, IsLittleEndian))
                            {
                                writer.WriteInt32Array(tempHeader);
                                eplHeader[i] = headerMS.ToArray();
                            }

                        offset += tempEPL.Length;
                    }

                    epl[0] = MS.ToArray();
                }

                data.Add((int)TypeMap.EPL, epl);
                data.Add((int)TypeMap.EPLHead, eplHeader);
            }

            // Write TMX
            var TMX = SubFiles.FindAll(x => (int)(x.Tag as object[])[0] == (int)TypeMap.TMX);

            if (TMX.Count != 0)
            {
                byte[][] tmxHeader = new byte[TMX.Count][];
                byte[][] tmx       = new byte[1][];

                int offset = 0;

                using (MemoryStream MS = new MemoryStream())
                {
                    for (int i = 0; i < TMX.Count; i++)
                    {
                        byte[] temp    = TMX[i].GameData.GetData();
                        byte[] tempTMX = new byte[temp.Length + IOTools.Alignment(temp.Length, 16)];
                        Buffer.BlockCopy(temp, 0, tempTMX, 0, temp.Length);
                        MS.Write(tempTMX, 0, tempTMX.Length);

                        var tempHeader = (TMX[i].Tag as object[])[1] as int[];
                        tempHeader[1] = offset;

                        using (MemoryStream headerMS = new MemoryStream())
                            using (BinaryWriter writer = IOTools.OpenWriteFile(headerMS, IsLittleEndian))
                            {
                                writer.WriteInt32Array(tempHeader);
                                tmxHeader[i] = headerMS.ToArray();
                            }

                        offset += tempTMX.Length;
                    }

                    tmx[0] = MS.ToArray();
                }

                data.Add((int)TypeMap.TMX, tmx);
                data.Add((int)TypeMap.TMXHead, tmxHeader);
            }

            // Write CTable
            WriteSingleFile(TypeMap.CTable);
        }
Пример #4
0
        public byte[] Get()
        {
            using (MemoryStream MS = new MemoryStream())
            {
                BinaryWriter writer = Utilities.IO.OpenWriteFile(MS, IsLittleEndian);

                var RMD = SubFiles.FindAll(x => (int)(x.Tag as object[])[0] == (int)TypeMap.RMD);
                var BMD = SubFiles.Find(x => (int)(x.Tag as object[])[0] == (int)TypeMap.BMD);
                var EPL = SubFiles.FindAll(x => (int)(x.Tag as object[])[0] == (int)TypeMap.EPL);

                MS.Position = 0x20 + 0x10 * (1 + (RMD.Count == 0 ? 0 : 2) + (BMD == null ? 0 : 1) + (EPL.Count == 0 ? 0 : 2) + HidList.GroupBy(x => (int)x.Tag).Count());

                List <int[]> table = new List <int[]>();

                var filelist = SubFiles.Select(x => x.Name).ToArray();
                table.Add(new int[]
                {
                    (int)TypeMap.FileList,
                    textsize,
                    filelist.Length,
                    (int)MS.Position
                });
                foreach (var file in filelist)
                {
                    writer.WriteString(file, textsize);
                }

                long RMDHeadPos = 0;

                if (RMD.Count != 0)
                {
                    table.Add(new int[]
                    {
                        (int)TypeMap.RMDHead,
                        0x20,
                        RMD.Count,
                        (int)MS.Position
                    });

                    RMDHeadPos   = MS.Position;
                    MS.Position += RMD.Count * 0x20;

                    table.Add(new int[]
                    {
                        (int)TypeMap.RMD,
                        0,
                        1,
                        (int)MS.Position
                    });
                }

                if (BMD != null)
                {
                    byte[] bmd = (BMD.Object as IPersonaFile).Get();
                    table.Add(new int[]
                    {
                        (int)TypeMap.BMD,
                        bmd.Length + Utilities.Utilities.Alignment(bmd.Length, 0x10),
                        1,
                        (int)MS.Position
                    });
                    writer.Write(bmd);
                    writer.Write(new byte[Utilities.Utilities.Alignment(bmd.Length, 0x10)]);
                }

                long EPLHeadPos = 0;

                if (EPL.Count != 0)
                {
                    table.Add(new int[]
                    {
                        (int)TypeMap.EPLHead,
                        0x10,
                        EPL.Count,
                        (int)MS.Position
                    });

                    EPLHeadPos   = MS.Position;
                    MS.Position += EPL.Count * 0x10;

                    table.Add(new int[]
                    {
                        (int)TypeMap.EPL,
                        0,
                        1,
                        (int)MS.Position
                    });
                }

                foreach (var a in EPL)
                {
                    byte[] epl = (a.Object as IPersonaFile).Get();
                    table.Find(x => x[0] == (int)TypeMap.EPL)[1] += epl.Length + Utilities.Utilities.Alignment(epl.Length, 0x10);
                    int[] eplhead = (int[])(a.Tag as object[])[1];
                    eplhead[1] = (int)MS.Position;
                    writer.Write(epl);
                    MS.Position += Utilities.Utilities.Alignment(epl.Length, 0x10);
                }

                foreach (var a in RMD)
                {
                    byte[] rmd = (a.Object as IPersonaFile).Get();
                    table.Find(x => x[0] == (int)TypeMap.RMD)[1] += rmd.Length + Utilities.Utilities.Alignment(rmd.Length, 0x10);
                    int[] rmdhead = (int[])(a.Tag as object[])[1];
                    rmdhead[4] = (int)MS.Position;
                    rmdhead[5] = rmd.Length;
                    writer.Write(rmd);
                    MS.Position += Utilities.Utilities.Alignment(rmd.Length, 0x10);
                }

                if (EPLHeadPos != 0)
                {
                    writer.BaseStream.Position = EPLHeadPos;
                    foreach (var a in EPL)
                    {
                        writer.WriteInt32Array((int[])(a.Tag as object[])[1]);
                    }
                }

                if (RMDHeadPos != 0)
                {
                    writer.BaseStream.Position = RMDHeadPos;
                    foreach (var a in RMD)
                    {
                        writer.WriteInt32Array((int[])(a.Tag as object[])[1]);
                    }
                }

                //  table.AddRange(Table.Where(x => !table.Exists(y => y[0] == x[0])));
                table = table.OrderBy(x => x[0]).ToList();

                MS.Position = 0x4;
                writer.Write((int)MS.Length);
                writer.Write(Encoding.ASCII.GetBytes("PMD1"));
                MS.Position = 0x10;
                writer.Write(table.Count);
                writer.Write(Unknown);
                MS.Position = 0x20;
                foreach (var a in table)
                {
                    writer.WriteInt32Array(a);
                }

                return(MS.ToArray());
            }
        }