Пример #1
0
    void SetCards()
    {
        homeProgressUI.txtCategory.text = currentCategory.ToString();

        switch (currentCategory)
        {
        case CharacterSelectionControl.Category.PAINTING:
            currentStyle = styles[0];
            SetStyle();
            InstantiatePainting(prefabCardPaint);
            break;

        case CharacterSelectionControl.Category.DESIGN:
            currentStyle = styles[1];
            SetStyle();
            //homeProgressUI.txtCategory.font = tmp_Fonts[0];
            InstantiatePainting(prefabCardPaint);
            break;

        case CharacterSelectionControl.Category.PROART:
            currentStyle = styles[2];
            SetStyle();

            // homeProgressUI.txtCategory.font = tmp_Fonts[1];
            InstantiatePainting(prefabCardProart);
            break;

        default:
            break;
        }
    }
Пример #2
0
 public void SetStyle(StyleUI style)
 {
     title.color        = style.font;
     title.outlineColor = style.fontshadow;
     gradientBackground.EffectGradient.SetKeys(style.cardGradient.colorKeys, style.cardGradient.alphaKeys);
 }