Пример #1
0
    // Use this for initialization
    void Start()
    {
        Time.fixedDeltaTime = FixedDeltaTime;
        Muscles             = new List <Muscle001> ();
        var musicles = GetComponentsInChildren <ConfigurableJoint>();

        foreach (var m in musicles)
        {
            var muscle = new Muscle001 {
                Rigidbody         = m.GetComponent <Rigidbody>(),
                Transform         = m.GetComponent <Transform>(),
                ConfigurableJoint = m,
                Name  = m.name,
                Group = FromName(m.name),
            };
            muscle.Init();

            Muscles.Add(muscle);
        }
        _muscleAnimator = FindObjectOfType <StyleTransfer001Animator>();
        _brain          = FindObjectOfType <Brain>();
    }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     _master        = GetComponent <StyleTransfer001Master>();
     _styleAnimator = FindObjectOfType <StyleTransfer001Animator>();
 }