Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     stars = Target.GetComponent <StunStars>();
 }
Пример #2
0
 private void FixedUpdate()
 {
     timerElapsed     = Mathf.Min(timerMax, timerElapsed + Time.deltaTime);
     m_visualFeedback = GetComponentInChildren <StunStars>();
 }