public async Task GenericCollection_UpdateItem_ShouldReturnTrue() { // Arrange var initialPrice = 100; var finalPrice = 200; var collection = new StubCollection(); var item = _fixture .Build <StubModel>() .With(x => x.Price, initialPrice) .Create(); await collection.Add(item); item.Price = finalPrice; var expectedResult = true; // Act var result = await collection.Update(item.Id, item); var finalItem = (await collection.Items()).FirstOrDefault(x => x.Id == item.Id); // Assert result .Should() .Be(expectedResult); finalItem.Price .Should() .Be(finalPrice); }
public async Task GenericCollection_AddItems_ShouldReturnTrue() { // Arrange var collection = new StubCollection(); var items = _fixture.CreateMany <StubModel>(5); var expectedResult = true; // Act var result = await collection.Add(items); // Assert result .Should() .Be(expectedResult); }
public async Task GenericCollection_DeleteItem_ShouldReturnTrue() { // Arrange var collection = new StubCollection(); var item = _fixture.Create <StubModel>(); await collection.Add(item); var expectedResult = true; // Act var result = await collection.Delete(item.Id); // Assert result .Should() .Be(expectedResult); }
public async Task GenericCollection_GetItems_ShouldReturnAddedItems() { // Arrange var collection = new StubCollection(); var items = _fixture.CreateMany <StubModel>(5); await collection.Add(items); var expectedResult = items.ToList(); // Act var result = await collection.Items(); // Assert result .Should() .BeEquivalentTo(expectedResult); }