private void OnDrawCardPacketReceived(Structs.DrawCardAction data, byte sender) { foreach (byte id in players.Keys) { if (id != data.playerId) { server.GetConnection(id).SendUserDefinedData(Structs.DrawPacketId, Helper.GetBytesFromObject(data)); } } }
private void OnDrawCard(Structs.DrawCardAction action, byte sender) { draw = action; gotDrawCard = true; }