public void makeStats() { int counter = 0; stringSpritesArr[counter] = new StringSprite("HERO STAT:", gameScreen, counter); counter++; stringSpritesArr[counter] = new StringSprite($"MAX ATTACK = {hero.maxDamage} ATK | MIN ATTACK = {hero.minDamage}", gameScreen, counter); counter++; stringSpritesArr[counter] = new StringSprite($"MAX ARMOR = {hero.maxDef} ARM | MIN ARMOR = {hero.minDef}", gameScreen, counter); counter++; stringSpritesArr[counter] = new StringSprite($"MAX HEALTH = {hero.maxHealth} HP", gameScreen, counter); counter++; stringSpritesArr[counter] = new StringSprite($"CURRENT HP = {hero.health} HP", gameScreen, counter); counter++; stringSpritesArr[counter] = new StringSprite($"LEVEL = {hero.level}", gameScreen, counter); counter++; stringSpritesArr[counter] = new StringSprite($"{hero.experience} / {hero.nextLevel} XP", gameScreen, counter); }
public override IEnumerator<bool> Execute() { Manager.Add(sum, 1); Manager.AddRangeTo(uvs, 1); Manager.AddRangeTo(seluvs, 1); Manager.AddRangeTo(udc, 2); foreach (var i in udc) i.AddSubOperation(SpritePatterns.Blink(30, 0.8, Easing.Linear)); Manager.Add(mc, 2); Manager.AddRangeTo(selopts, 1); Manager.OffsetX = 640; Manager.OffsetY = 240; //突入 for (int i = 0; i < 40; i++) { Manager.OffsetX = Easing.OutQuad(i, 40, 640, -640); yield return true; } Manager.OffsetX = 0; prevstate = Gamepad.GetState(); while (true) { state = Gamepad.GetState(); tstate = state.GetTriggerStateWith(prevstate); switch (cstate) { case 0: if (tstate.Buttons[1]) { Parent.SendChildMessage("ReturnToOptionEdit"); CommonObjects.SoundMenuCancel.Play(); for (int i = 0; i < 40; i++) { Manager.OffsetX = Easing.OutQuad(i, 40, 0, 640); yield return true; } goto EXIT; } if (tstate.Buttons[0]) { CommonObjects.SoundMenuOK.Play(); if (usel == selopts.Count - 1) { var ol = new OptionInformation[5]; for (int i = 0; i < avu; i++) { ol[i] = new OptionInformation(opts[i]); ol[i].TargetOperation = OptionOperations.SelectionInformation[osi[i]].Operation; ol[i].InitializationInformation = oii[i]; } Parent.SendChildMessage("ApplyOptionInformation", ol); Parent.SendChildMessage("StartGame"); for (int i = 0; i < 40; i++) { Manager.OffsetX = Easing.OutQuad(i, 40, 0, -640); yield return true; } goto EXIT; } else { GoToEditingMode(); } } if ((tstate.Direction & GamepadDirection.Up) != 0) { selopts[usel].AddSubOperation(SpritePatterns.Alpha(15, 0, Easing.Linear)); selopts[usel].AddSubOperation(SpritePatterns.Move(15, selopts[usel].X, selopts[usel].Y - 96, Easing.OutQuad)); usel = (usel + (selopts.Count - 1)) % selopts.Count; selopts[usel].Y = 128 + 96; selopts[usel].AddSubOperation(SpritePatterns.Alpha(15, 1, Easing.Linear)); selopts[usel].AddSubOperation(SpritePatterns.Move(15, selopts[usel].X, selopts[usel].Y - 96, Easing.OutQuad)); if (usel < avu) RefreshOptionInformation(false); smsel = 0; mc.AddSubOperation(SpritePatterns.VerticalMove(10, uvsmal[smsel].Y, Easing.OutQuad)); CommonObjects.SoundMenuSelect.Play(); } if ((tstate.Direction & GamepadDirection.Down) != 0) { selopts[usel].AddSubOperation(SpritePatterns.Alpha(15, 0, Easing.Linear)); selopts[usel].AddSubOperation(SpritePatterns.Move(15, selopts[usel].X, selopts[usel].Y + 96, Easing.OutQuad)); usel = (usel + 1) % selopts.Count; selopts[usel].Y = 128 - 96; selopts[usel].AddSubOperation(SpritePatterns.Alpha(15, 1, Easing.Linear)); selopts[usel].AddSubOperation(SpritePatterns.Move(15, selopts[usel].X, selopts[usel].Y + 96, Easing.OutQuad)); if (usel < avu) RefreshOptionInformation(false); smsel = 0; mc.AddSubOperation(SpritePatterns.VerticalMove(10, uvsmal[smsel].Y, Easing.OutQuad)); CommonObjects.SoundMenuSelect.Play(); } break; case 1: SubMenuOperation(); break; case 2: if (!UserValueInputOperation()) { var ivs = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "入力値が不正です!", X = seluvs[smsel].X, Y = seluvs[smsel].Y }; ivs.AddSubOperation(SpritePatterns.VerticalFadeOut(60, -64, Easing.OutQuad, Easing.Linear)); Manager.Add(ivs, 3); } break; } prevstate = state; yield return true; } EXIT: ; }
public TitleChildSceneOptionEdit(User[] op) { opts = op; osi = new int[opts.Length]; oii = new OptionInitializationInformation[opts.Length]; sum = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "オプション装備編集", X = 230, Y = 8 }; type = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "装備タイプ", X = 160, Y = 32 + 8 }; dirc = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Green) { Value = "装備方向", X = 160, Y = 64 + 8 }; mode = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Green) { Value = "モード", X = 160, Y = 96 + 8 }; uvdesc = new List<StringSprite>() { new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "装備固有オプション1", X = 160, Y = 128 + 8 }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "装備固有オプション2", X = 160, Y = 160 + 8 }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "装備固有オプション3", X = 160, Y = 192 + 8 }, }; seltype = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "", X = 360, Y = 32 + 8 }; seldirc = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "", X = 360, Y = 64 + 8 }; selmode = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "", X = 360, Y = 96 + 8 }; ipuvdesc = new List<StringSprite>() { new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "", X = 360, Y = 128 + 8 }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "", X = 360, Y = 160 + 8 }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "", X = 360, Y = 192 + 8 }, }; uvs = new List<StringSprite>(); uvs.Add(type); uvs.Add(dirc); uvs.Add(mode); uvs.AddRange(uvdesc); seluvs = new List<StringSprite>(); seluvs.Add(seltype); seluvs.Add(seldirc); seluvs.Add(selmode); seluvs.AddRange(ipuvdesc); uvsmal = new List<MenuAllocationInformation> { new MenuAllocationInformation{ X = 144, Y = 48 }, new MenuAllocationInformation{ X = 144, Y = 80 }, new MenuAllocationInformation{ X = 144, Y = 112 }, new MenuAllocationInformation{ X = 144, Y = 144 }, new MenuAllocationInformation{ X = 144, Y = 176 }, new MenuAllocationInformation{ X = 144, Y = 208 }, }; for (int i = 0; i < uvsmal.Count; i++) { int ci = i; uvsmal[i].Upper = uvsmal[(i + uvsmal.Count - 1) % uvsmal.Count]; uvsmal[i].Lower = uvsmal[(i + 1) % uvsmal.Count]; uvsmal[i].AvailableChangingAction = (p, v) => { uvs[ci].Alpha = seluvs[ci].Alpha = v ? 1.0 : 0.5; }; if (i >= 1) uvsmal[i].IsAvailable = false; } udc = new[] { new MultiAdditionalCoroutineSprite(){HomeX=64,HomeY=64,ScaleX=0.8,ScaleY=0.4,Image=CommonObjects.ImageCursor128[2],X=64,Y=48}, new MultiAdditionalCoroutineSprite(){HomeX=64,HomeY=64,ScaleX=0.8,ScaleY=0.4,Image=CommonObjects.ImageCursor128[3],X=64,Y=208}, }; selopts = new List<MultiAdditionalCoroutineSprite>(); foreach (var i in opts) { if (i == null) continue; selopts.Add(new MultiAdditionalCoroutineSprite() { HomeX = 48, HomeY = 48, X = 64, Y = 128, Image = BigUserImageManager.GetUserImage(i), Alpha = 0 }); } avu = selopts.Count; for (int i = 0; i < avu; i++) { osi[i] = 0; oii[i] = new OptionInitializationInformation(); } selopts.Add(new MultiAdditionalCoroutineSprite() { HomeX = 48, HomeY = 48, X = 64, Y = 128, Image = CommonObjects.ImageOptionEditEnd, Alpha = 0 }); selopts[usel].Alpha = 1; mc = new MultiAdditionalCoroutineSprite() { Image = CommonObjects.ImageCursor128[1], HomeX = 64, HomeY = 64, ScaleX = 0.25, ScaleY = 0.25 }; mc.X = uvsmal[smsel].X; mc.Y = uvsmal[smsel].Y; }
public IEnumerator<bool> Execute() { DX.SetDrawMode(DX.DX_DRAWMODE_BILINEAR); info = new AccountInformation(Kbtter.Instance.Setting.Accounts.ToArray()); //The Kbtter Project var kbp = new Sprite() { Image = CommonObjects.ImageKbtterProject, HomeX = 256, HomeY = 32, X = 320, Y = 240 }; Manager.Add(kbp, 0); for (int i = 0; i < 120; i++) { kbp.ScaleX = kbp.ScaleY = Easing.OutBounce(i, 120, 4, -3); kbp.Alpha = Easing.OutSine(i, 120, 0, 1); yield return true; } kbp.ScaleX = kbp.ScaleY = 1; kbp.Alpha = 1; for (int i = 0; i < 120; i++) yield return true; for (int i = 0; i < 60; i++) { kbp.Alpha = Easing.OutSine(i, 60, 1, -1); yield return true; } kbp.IsDead = true; //タイトル画面 var back = new RectangleObject() { Width = 640, Height = 480, Color = CommonObjects.Colors.White, AllowFill = true }; Manager.Add(back, 0); for (int i = 0; i < 60; i++) { back.Alpha = Easing.OutSine(i, 60, 0, 1); yield return true; } back.Alpha = 1; var logo = new Sprite() { Image = CommonObjects.ImageLogo, HomeX = 240, HomeY = 80, X = 320 }; Manager.Add(logo, 1); for (int i = 0; i < 60; i++) { logo.Y = Easing.OutBounce(i, 60, -160, 320); yield return true; } //Press Z var pz = new StringSprite(CommonObjects.FontSystemBig, CommonObjects.Colors.Black) { Value = "Press Button", X = 320, Y = 400, HomeX = 160 }; var pzdx = DX.GetDrawStringWidthToHandle("Press Button", 12, CommonObjects.FontSystemBig); pz.HomeX = pzdx / 2; Manager.Add(pz, 1); do { for (int i = 0; i < 30 && !tstate.Buttons.Any(p => p); i++) { pz.Alpha = Easing.Linear(i, 30, 0, 1); yield return true; } for (int i = 0; i < 30 && !tstate.Buttons.Any(p => p); i++) { pz.Alpha = Easing.Linear(i, 30, 1, -1); yield return true; } } while (!tstate.Buttons.Any(p => p)); CommonObjects.SoundMenuOK.Play(); var st = pz.Alpha; for (int i = 0; i < 30; i++) { pz.Alpha = Easing.Linear(i, 30, st, -st); yield return true; } pz.IsDead = true; //menu menu = new[] { new AdditionalCoroutineSprite(){HomeX=160,HomeY=64,Image=CommonObjects.ImageTitleMenuStart,Y=720}, new AdditionalCoroutineSprite(){HomeX=160,HomeY=64,Image=CommonObjects.ImageTitleMenuQuick,Y=720}, new AdditionalCoroutineSprite(){HomeX=160,HomeY=64,Image=CommonObjects.ImageTitleMenuOption,Y=720}, new AdditionalCoroutineSprite(){HomeX=160,HomeY=64,Image=CommonObjects.ImageTitleMenuRanking,Y=720}, }; Manager.AddRangeTo(menu, 1); for (int i = 0; i < menu.Length; i++) { menu[i].X = 320 + 256 * i; if (i != selmenu) { menu[i].Alpha = 0.5; menu[i].ScaleX = menu[i].ScaleY = 0.8; } menu[i].ApplySpecialOperation(SpritePatterns.MenuIntro(i * 15, 60, 400)); } lrc = new[] { new MultiAdditionalCoroutineSprite(){HomeX=64,HomeY=64,ScaleX=0.5,ScaleY=0.8,Image=CommonObjects.ImageCursor128[0],X=120,Y=400}, new MultiAdditionalCoroutineSprite(){HomeX=64,HomeY=64,ScaleX=0.5,ScaleY=0.8,Image=CommonObjects.ImageCursor128[1],X=520,Y=400}, }; Manager.AddRangeTo(lrc, 2); foreach (var i in lrc) i.AddSubOperation(SpritePatterns.Blink(30, 0.8, Easing.Linear)); while (true) { switch (modestate) { case 0: //メニュー選択 while (!menu.All(p => p.SpecialOperation == null)) yield return true; while (true) { if ((tstate.Direction & GamepadDirection.Left) != 0) { selmenu = (selmenu + menu.Length - 1) % menu.Length; RefreshMenuPosition(); CommonObjects.SoundMenuSelect.Play(); } if ((tstate.Direction & GamepadDirection.Right) != 0) { selmenu = (selmenu + 1) % menu.Length; RefreshMenuPosition(); CommonObjects.SoundMenuSelect.Play(); } if (tstate.Buttons[0]) { //救済措置 if (selmenu == 0) { CommonObjects.SoundMenuOK.Play(); for (int i = 0; i < menu.Length; i++) { menu[i].ApplySpecialOperation(SpritePatterns.MenuIntro(0, 60, 600)); } foreach (var i in lrc) i.AddSubOperation(SpritePatterns.MenuOutro(0, 60, 600)); break; } } yield return true; } switch (selmenu) { case 0: //Start Children.AddChildScene(new TitleChildSceneAccountSelect(info)); break; case 1: //Quick break; case 2: //Option break; case 3: //Ranking break; } modestate = 1; break; case 1: //サブタスク動作 yield return true; break; case 2: for (int i = 0; i < 60; i++) { Manager.Alpha -= 1.0 / 60.0; yield return true; } Manager.Alpha = 0; goto EXIT; } } EXIT: Kbtter5.CurrentScene = new SceneGame(info.Accounts[selac], new UserInformation(info.Users[selac]), optinfo); }
public override IEnumerator<bool> Execute() { sname = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { X = 48, Y = 14, Value = "ここに表示されます" }; tweets = new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Red) { Value = "Loading...", X = 96, Y = 48 }; fav = new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Red) { Value = "Loading...", X = 96, Y = 68 }; friend = new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Red) { Value = "Loading...", X = 96, Y = 88 }; follower = new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Red) { Value = "Loading...", X = 96, Y = 108 }; img = new Sprite() { X = 0, Y = 4 }; X = 320; Y = 80; Manager.Add(new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Black) { Value = "ツイート数", X = 0, Y = 48 }, 0); Manager.Add(new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Black) { Value = "お気に入り", X = 0, Y = 68 }, 0); Manager.Add(new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Black) { Value = "フォロー", X = 0, Y = 88 }, 0); Manager.Add(new StringSprite(CommonObjects.FontSystemSmall, CommonObjects.Colors.Black) { Value = "フォロワー", X = 0, Y = 108 }, 0); Manager.Add(sname, 0); Manager.Add(img, 0); Manager.Add(tweets, 0); Manager.Add(fav, 0); Manager.Add(friend, 0); Manager.Add(follower, 0); while (true) yield return true; }
public UserInformationPanel() { Manager = new ObjectManager(2); username = new StringSprite(CommonObjects.FontSystemLarge, CommonObjects.Colors.Blue) { Value = "Loading...", X = 128, Y = 40 }; shots = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "Loading...", X = 256, Y = 80 }; bombs = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "Loading...", X = 256, Y = 104 }; defp = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "Loading...", X = 256, Y = 128 }; defb = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "Loading...", X = 256, Y = 152 }; grep = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "Loading...", X = 256, Y = 176 }; colr = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { Value = "Loading...", X = 256, Y = 200 }; u_tw = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "Loading...", X = 512, Y = 80 }; u_fav = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "Loading...", X = 512, Y = 104 }; u_fr = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "Loading...", X = 512, Y = 128 }; u_fo = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Red) { Value = "Loading...", X = 512, Y = 152 }; uim = new Sprite() { HomeX = 48, HomeY = 48, X = 64, Y = 128 }; }
public TitleChildSceneOptionUserSelect(AccountInformation ainfo, int idx, bool back, User[] us) { b = back; ai = ainfo; uinfo = new UserInformation(ai.Users[idx]); index = idx; mvf = (ta, aid, max) => (mai, val) => { if (max > aid) ta[aid].Alpha = val ? 1.0 : 0.5; }; users = us; opod = new List<StringSprite> { new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 64, Y = 64 - 8, Value = "1st" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 64, Y = 96 - 8, Value = "2nd" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 64, Y = 128 - 8, Value = "3rd" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 64, Y = 160 - 8, Value = "4th" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 64, Y = 192 - 8, Value = "5th" } }; next = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Blue) { X = 64, Y = nextpos - 8, Value = "決定" }; opsn = new List<StringSprite> { new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 128, Y = 64 - 8, Value = "" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 128, Y = 96 - 8, Value = "" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 128, Y = 128 - 8, Value = "" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 128, Y = 160 - 8, Value = "" }, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 128, Y = 192 - 8, Value = "" } }; mal = new List<MenuAllocationInformation> { new MenuAllocationInformation(){ X = 32, Y = 64 }, new MenuAllocationInformation(){ X = 32, Y = 96 }, new MenuAllocationInformation(){ X = 32, Y = 128 }, new MenuAllocationInformation(){ X = 32, Y = 160 }, new MenuAllocationInformation(){ X = 32, Y = 192 }, new MenuAllocationInformation(){ X = 32, Y = 224 }, }; opop = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 64, Y = 224 - 8, Value = "編集 削除" }; opopmal = new List<MenuAllocationInformation> { new MenuAllocationInformation(){X=40,Y=224}, new MenuAllocationInformation(){X=136,Y=224}, }; okcancel = new List<StringSprite> { new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "OK", X = 528, Y = 180 , Alpha = 0}, new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { Value = "キャンセル", X = 528, Y = 204, Alpha = 0 } }; ocmal = new List<MenuAllocationInformation> { new MenuAllocationInformation(){X=512,Y=180+8,IsAvailable=false}, new MenuAllocationInformation(){X=512,Y=204+8}, }; ouip = new OptionUserInformationPanel(ai.Tokens[index], ai.Users[index]) { ChangingAction = (p) => { //タイムラグ対策 if (cs != 2) return; if (p && users.Where(q => q != null).All(q => q.Id != ouip.SourceUser.Id)) { valid.Value = "オプションOK"; valid.Color = CommonObjects.Colors.Blue; ocmal[0].IsAvailable = true; } else { valid.Value = "オプションNG"; valid.Color = CommonObjects.Colors.Red; ocmsel = 1; ocmal[0].IsAvailable = false; mc.AddSubOperation(SpritePatterns.VerticalMove(10, ocmal[ocmsel].Y, Easing.OutQuad)); } } }; for (int i = 0; i < opopmal.Count; i++) { opopmal[i].Lefter = opopmal[(i + opopmal.Count - 1) % opopmal.Count]; opopmal[i].Righter = opopmal[(i + 1) % opopmal.Count]; } for (int i = 0; i < ocmal.Count; i++) { ocmal[i].Upper = ocmal[(i + ocmal.Count - 1) % ocmal.Count]; ocmal[i].Lower = ocmal[(i + 1) % ocmal.Count]; ocmal[i].AvailableChangingAction = mvf(okcancel, i, okcancel.Count); } for (int i = 0; i < mal.Count; i++) { mal[i].Upper = mal[(i + mal.Count - 1) % mal.Count]; mal[i].Lower = mal[(i + 1) % mal.Count]; mal[i].AvailableChangingAction = mvf(opod, i, opod.Count); mal[i].IsAvailable = (i < users.Length && users[i] != null) || i == mal.Count - 1 || (users.Count(p => p != null) == i); } for (int i = 0; i < opsn.Count; i++) { if (users[i] != null) opsn[i].Value = users[i].ScreenName; } valid = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.Black) { X = 320, Y = 216, Value = "オプションOK/NG" }; mc = new MultiAdditionalCoroutineSprite() { Image = CommonObjects.ImageCursor128[1], HomeX = 64, HomeY = 64, ScaleX = 0.25, ScaleY = 0.25 }; cs = 0; ki = null; msel = 0; ocmsel = 0; }
public SceneGame(Kbtter4Account ac, UserInformation ui, OptionInformation[] opt) { optinfo = opt.Where(p => p != null).ToArray(); info = ui; TwitterTokens = Tokens.Create(Kbtter.Setting.Consumer.Key, Kbtter.Setting.Consumer.Secret, ac.AccessToken, ac.AccessTokenSecret); Player = new PlayerUser(this, ui, PlayerMovingOperations.MouseOperaiton, PlayerShotOperations.Default, PlayerInputMethods.DefaultStyle); BackgroundImagePath = CommonObjects.GetUserFilePath("back_" + ui.SourceUser.Id.ToString() + ".png"); Information = new InformationBox(info, Player) { X = 0, Y = 480 }; StringInfo = new StringSprite(CommonObjects.FontSystemMedium, CommonObjects.Colors.White) { X = 280, Y = 240, Value = "Loading" }; options = new List<PlayerOption>(); options.AddRange(optinfo.Select(p => new PlayerOption(Player, p, this))); }