/// <summary> /// Opens and returns (with out parameters) a pair of communicating sockets. /// </summary> private static void OpenSockets(int port, out StringSocketListener server, out StringSocket s1, out SS s2) { server = new StringSocketListener(port, new UTF8Encoding()); server.Start(); SSClient client = new SSClient("localhost", port, new UTF8Encoding()); s1 = server.AcceptStringSocket(); s2 = client.Client; }
/// <summary> /// Closes stuff down /// </summary> private static void CloseSockets(StringSocketListener server, StringSocket s1, SS s2) { try { s1.Shutdown(SocketShutdown.Both); } finally { } try { s2.Shutdown(SocketShutdown.Both); } finally { } try { s1.Close(); } finally { } try { s2.Close(); } finally { } try { server.Stop(); } finally { } }