void IAdjustReturnBehaviorEntity.AdjustReturnBehavior() { if (Email is null) { Email = new StringReturn(); } if (NoteID is null) { NoteID = new GuidReturn(); } if (CreatedDate is null) { CreatedDate = new DateTimeReturn(); } }
public IActionResult clearTeamTraces(int id) { //id is de gamecode var delTraces = teamMethods.clearTeamTraces(id); string retrn = "Deleted"; StringReturn strrtrn = new StringReturn() { returnWaarde = retrn }; if (!delTraces) { return(NotFound()); } else { return(Ok(delTraces)); } }
public IActionResult delLoc(int id) { //returnObj maken String rtrn = "Deleted"; StringReturn stringReturn = new StringReturn(); stringReturn.returnWaarde = rtrn; var doelDeleted = doelMethods.delLoc(id); if (!doelDeleted) { return(NotFound()); } else { return(Ok(stringReturn)); } }
public IActionResult claimLoc(int id, int locid) { //id is de gameID //returnObj maken String rtrn = "Claimed"; StringReturn stringReturn = new StringReturn(); stringReturn.returnWaarde = rtrn; var locClaimed = doelMethods.claimLoc(id, locid); if (!locClaimed) { return(NotFound()); } else { return(Ok(stringReturn)); } }
public IActionResult delQuest(int id, int vid) { //id is de id van de doellocatie //returnObj maken String rtrn = "Deleted"; StringReturn stringReturn = new StringReturn(); stringReturn.returnWaarde = rtrn; var questDeleted = doelMethods.delQuest(id, vid); if (!questDeleted) { return(NotFound()); } else { return(Ok(stringReturn)); } }
public IActionResult addQuest([FromBody] Vraag newVraag, int id) { //id is de id van de doellocatie //returnObj maken String rtrn = "Created"; StringReturn stringReturn = new StringReturn(); stringReturn.returnWaarde = rtrn; var questAdded = doelMethods.addQuest(newVraag, id); if (!questAdded) { return(NotFound()); } else { return(Ok(stringReturn)); } }
public static void do_tests() { var a = new StringIn(); a.DoIt(); Helpers.Cleanup(); var b = new StringInMoved(); b.DoIt(); Helpers.Cleanup(); var c = new StringReturn(); c.DoIt(); Helpers.Cleanup(); var d = new StringReturnMoved(); d.DoIt(); Helpers.Cleanup(); }