Пример #1
0
    public override string GetTooltip()
    {
        string stats = string.Empty;

        if (Strenght > 0)
        {
            stats += "\n+" + Strenght.ToString() + " Strenght";
        }
        else if (Strenght < 0)
        {
            stats += "\n" + Strenght.ToString() + " Strenght";
        }
        if (Dexterity > 0)
        {
            stats += "\n+" + Dexterity.ToString() + " Dexterity";
        }
        else if (Dexterity < 0)
        {
            stats += "\n" + Dexterity.ToString() + " Dexterity";
        }
        if (Stamina > 0)
        {
            stats += "\n+" + Stamina.ToString() + " Stamina";
        }
        else if (Stamina < 0)
        {
            stats += "\n" + Stamina.ToString() + " Stamina";
        }
        if (Magic > 0)
        {
            stats += "\n+" + Magic.ToString() + " Magic";
        }
        else if (Magic < 0)
        {
            stats += "\n" + Magic.ToString() + " Magic";
        }

        string itemTip = base.GetTooltip();

        return(string.Format("{0}" + "<size=15>{1}</size>", itemTip, stats));
    }
Пример #2
0
 public void setStrenght(int _strenght)
 {
     Strenght      = Strenght + _strenght;
     strenght.text = Strenght.ToString();
 }