public override string GetTooltip() { string stats = string.Empty; if (Strenght > 0) { stats += "\n+" + Strenght.ToString() + " Strenght"; } else if (Strenght < 0) { stats += "\n" + Strenght.ToString() + " Strenght"; } if (Dexterity > 0) { stats += "\n+" + Dexterity.ToString() + " Dexterity"; } else if (Dexterity < 0) { stats += "\n" + Dexterity.ToString() + " Dexterity"; } if (Stamina > 0) { stats += "\n+" + Stamina.ToString() + " Stamina"; } else if (Stamina < 0) { stats += "\n" + Stamina.ToString() + " Stamina"; } if (Magic > 0) { stats += "\n+" + Magic.ToString() + " Magic"; } else if (Magic < 0) { stats += "\n" + Magic.ToString() + " Magic"; } string itemTip = base.GetTooltip(); return(string.Format("{0}" + "<size=15>{1}</size>", itemTip, stats)); }
public void setStrenght(int _strenght) { Strenght = Strenght + _strenght; strenght.text = Strenght.ToString(); }