Пример #1
0
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         _streamDeckPanel?.Dispose();
     }
 }
Пример #2
0
 protected override void Dispose(bool dispose)
 {
     if (dispose)
     {
         _cancellationTokenSource?.Dispose();
         StackPanelButtonUI.Children.Clear();
         EventHandlers.DetachStreamDeckListener(UCStreamDeckButtonAction);
         EventHandlers.DetachStreamDeckListener(UCStreamDeckButtonFace);
         EventHandlers.DetachStreamDeckListener(_uiButtonGrid);
         EventHandlers.DetachStreamDeckConfigListener(_uiButtonGrid);
         EventHandlers.DetachStreamDeckListener(this);
         _streamDeckPanel.Dispose();
     }
 }
Пример #3
0
        // Protected implementation of Dispose pattern.
        protected override void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    StackPanelButtonUI.Children.Clear();
                    SDEventHandler.DetachStreamDeckListener(UCStreamDeckButtonAction);
                    SDEventHandler.DetachStreamDeckListener(UCStreamDeckButtonFace);
                    SDEventHandler.DetachStreamDeckListener(_uiButtonGrid);
                    SDEventHandler.DetachStreamDeckConfigListener(_uiButtonGrid);
                    SDEventHandler.DetachStreamDeckListener(this);
                    SDEventHandler.DetachActionTypeChangedListener(UCStreamDeckButtonFace);
                    AppEventHandler.DetachGamingPanelListener(this);
                    _streamDeckPanel.Dispose();
                }

                _disposed = true;
            }

            // Call base class implementation.
            base.Dispose(disposing);
        }