Пример #1
0
    // Use this for initialization
    void Start()
    {
        dialogue     = FindObjectOfType <StoryDialog>();
        loot         = FindObjectOfType <LootTracker>();
        player       = FindObjectOfType <Player>();
        followCam    = FindObjectOfType <FollowCamera>();
        offerMachine = FindObjectOfType <OfferMachine>();
        levelUpAudio = GetComponent <AudioSource>();

        arcState = ArcState.INITIAL;

        player.enabled = false;
        FadeIn();
    }
Пример #2
0
 /// <summary>
 /// Show a dialog to display story lines.
 /// </summary>
 /// <param name="text">
 /// A <see cref="System.String"/>
 /// </param>
 /// <returns>
 /// A <see cref="StoryDialog"/>
 /// </returns>
 protected StoryDialog ShowDialog(string text)
 {
     StoryDialog dialog = new StoryDialog(this, text);
     return dialog;
 }