public override void ViewDidLoad() { base.ViewDidLoad(); // Perform any additional setup after loading the view, typically from a nib. //dismiss the keyboard on background touch View.AddGestureRecognizer(new UITapGestureRecognizer(() => { PrincipalTxtField.ResignFirstResponder(); EntryTxtField.ResignFirstResponder(); TargetTxtField.ResignFirstResponder(); StopLTxtField.ResignFirstResponder(); })); }
void ReleaseDesignerOutlets() { if (CalculateButton != null) { CalculateButton.Dispose(); CalculateButton = null; } if (EntryTxtField != null) { EntryTxtField.Dispose(); EntryTxtField = null; } if (PrincipalTxtField != null) { PrincipalTxtField.Dispose(); PrincipalTxtField = null; } if (ResultLabel != null) { ResultLabel.Dispose(); ResultLabel = null; } if (StopLTxtField != null) { StopLTxtField.Dispose(); StopLTxtField = null; } if (TargetTxtField != null) { TargetTxtField.Dispose(); TargetTxtField = null; } }