public MovementResultInformation(MovementResult result, bool check = false, bool checkmate = false)
        {
            if (result == null)
            {
                return;
            }

            IsOK         = result.IsOK;
            Location     = result.Location;
            Message      = result.Message;
            CheckRemoved = result.CheckRemoved;
            Stone        = result.Stone == null ? null : new StoneInformation(result.Stone);
            Check        = check;
            Checkmate    = checkmate;
        }
Пример #2
0
 public PlayerBuilder AddStone(StoneInformation stoneInformation)
 {
     return(AddStone(Type.GetType(stoneInformation.GetFullTypeName()), stoneInformation.GetXLocation(), stoneInformation.GetYLocation()));
 }