public override void Cleanup() { try { if (Target.ActorsUsingMe.Count < 0x1) { Target.ForceShutDownEverything(); StereoCheap stereo = Target.GetContainedObject(Target.BoomboxSlot) as StereoCheap; if (stereo != null) { stereo.TurnOff(); // Custom stereo.FadeOut(false); if (!Actor.IsNPC && Actor.Inventory.TryToAdd(stereo)) { stereo.SetOpacity(1f, 0f); } else { Target.ReturnBoomboxToOwnerHousehold(); } } } base.Cleanup(); } catch (ResetException) { throw; } catch (Exception e) { Common.DebugException(Actor, Target, e); } }
public static bool SitDown(HotTubBase ths, Sim s, Slot slot, HotTubSeat seat, Sim.SwitchOutfitHelper switchOutfitHelper, bool isSkinnyDipping, Sim invitedBy, bool isAutonomous) { bool flag = isSkinnyDipping; bool paramValue = true; if ((s.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Swimwear) && !isSkinnyDipping) { paramValue = false; } if ((s.OccultManager.DisallowClothesChange() || (s.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Singed)) || s.BuffManager.DisallowClothesChange()) { paramValue = false; } if ((s.Service != null) && (s.Service.ServiceType == ServiceType.GrimReaper)) { paramValue = false; } if (s.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Naked) { flag = false; } else { s.RefreshCurrentOutfit(false); } if (!paramValue) { flag = false; } ths.PartComponent.SetSimAtPart(s, slot); switchOutfitHelper.Wait(true); StateMachineClient smc = StateMachineClient.Acquire(s, "HotTub", AnimationPriority.kAPDefault); if (smc == null) { s.AddExitReason(ExitReason.NullValueFound); ths.PartComponent.SetSimAtPart(null, slot); switchOutfitHelper.Dispose(); return(false); } smc.SetActor("x", s); smc.SetActor("hotTub", ths); smc.SetParameter("IkSuffix", seat.IKSuffix); smc.SetParameter("isMirrored", seat.IsMirrored); smc.SetParameter("doClothesSpin", paramValue); smc.SetParameter("playLookaround", isSkinnyDipping && ths.IsFirstSkinnyDipper()); smc.AddOneShotScriptEventHandler(0x67, new SacsEventHandler(ths.TubEntered)); smc.AddOneShotScriptEventHandler(0xc9, new SacsEventHandler(seat.SlotSimIntoHottub)); smc.AddPersistentScriptEventHandler(0x69, new SacsEventHandler(seat.UnparentAndUpdateDrinkStatus)); if (flag) { smc.AddOneShotScriptEventHandler(0x67, new SacsEventHandler(seat.CreateClothingPile)); } smc.EnterState("x", "Enter"); switchOutfitHelper.AddScriptEventHandler(smc); Glass actor = null; seat.DrinkRef = null; Glass.CarryingGlassPosture posture = s.Posture as Glass.CarryingGlassPosture; if (posture != null) { actor = posture.ObjectBeingCarried as Glass; CarrySystem.ExitCarry(s); actor.FadeOut(true); actor.UnParent(); s.PopPosture(); actor.ParentToSlot(ths, seat.DrinkSlot); actor.FadeIn(); smc.SetActor("drink", actor); seat.DrinkRef = actor; } s.InteractionQueue.CancelAllInteractionsByType(Glass.Drink.Singleton); StereoCheap cheap = s.Inventory.Find <StereoCheap>(); if (((cheap != null) && !ths.IsSlotOccupied(ths.BoomboxSlot)) && s.Inventory.TryToRemove(cheap)) { cheap.SetOpacity(0f, 0f); if (cheap.ParentToSlot(ths, ths.BoomboxSlot)) { cheap.FadeIn(false); } else { cheap.FadeIn(false, 0f); s.Inventory.TryToAdd(cheap); } } smc.SetParameter("hasDrink", actor != null); smc.RequestState("x", "Sitting"); HotTubPosture posture2 = new HotTubPosture(s, ths, smc, seat); posture2.InvitedBy = invitedBy; posture2.AutonomouslyChosen = isAutonomous; s.Posture = posture2; if (!s.Posture.Satisfies(CommodityKind.InHotTub, ths)) { s.AddExitReason(ExitReason.FailedToStart); ths.PartComponent.SetSimAtPart(null, slot); seat.DrinkRef = null; return(false); } EventTracker.SendEvent(new Event(EventTypeId.kGoHotTubbing, s, ths)); if (isSkinnyDipping) { StartSkinnyDipBroadcastersAndSendWishEvents(ths, s); } return(true); }