static void OnChangeControllable(MySyncMotorSuspension sync, ref SteeringMsg msg, MyNetworkClient sender) { sync.Entity.Steering = msg.Steering; if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg,sender.SteamUserId); } }
static void OnChangeControllable(MySyncMotorSuspension sync, ref SteeringMsg msg, MyNetworkClient sender) { sync.Entity.Steering = msg.Steering; }
public void ChangeSteering(bool value) { var msg = new SteeringMsg(); msg.EntityId = Entity.EntityId; msg.Steering = value; Sync.Layer.SendMessageToServerAndSelf(ref msg); }