void Awake() { if (GetComponent <SteamVR_InteractTouch>() == null) { Debug.LogError("SteamVR_InteractGrab is required to be attached to a SteamVR Controller that has the SteamVR_InteractTouch script attached to it"); return; } interactTouch = GetComponent <SteamVR_InteractTouch>(); trackedController = GetComponent <SteamVR_TrackedObject>(); }
private void Awake() { if (GetComponent<SteamVR_InteractTouch>() == null) { Debug.LogError("SteamVR_InteractUse is required to be attached to a SteamVR Controller that has the SteamVR_InteractTouch script attached to it"); return; } interactTouch = GetComponent<SteamVR_InteractTouch>(); trackedController = GetComponent<SteamVR_TrackedObject>(); controllerActions = GetComponent<SteamVR_ControllerActions>(); }
private void Awake() { if (GetComponent <SteamVR_InteractTouch>() == null) { Debug.LogError("SteamVR_InteractGrab is required to be attached to a SteamVR Controller that has the SteamVR_InteractTouch script attached to it"); return; } interactTouch = GetComponent <SteamVR_InteractTouch>(); trackedController = GetComponent <SteamVR_TrackedObject>(); controllerActions = GetComponent <SteamVR_ControllerActions>(); world = GameObject.FindGameObjectWithTag("World"); }