Пример #1
0
        private bool WriteToSteamStorage(byte[] localData, string remotePath, CallResult <
                                             RemoteStorageFileWriteAsyncComplete_t> .APIDispatchDelegate callback)
        {
            bool write = false;

            // Memory hog, but Steam needs the bytes in memory anyways
            try {
                var call = SteamRemoteStorage.FileWriteAsync(remotePath, localData, (uint)
                                                             localData.Length);
                if (!call.Equals(SteamAPICall_t.Invalid))
                {
                    uploadCaller.Set(call, callback);
                    write = true;
                }
                else
                {
                    PUtil.LogWarning("Unable to write " + remotePath +
                                     " to Steam Remote Storage!");
                }
            } catch (IOException e) {
                PUtil.LogExcWarn(e);
            }
            return(write);
        }
Пример #2
0
        private void WriteToCloud(string toFile, byte[] byteData)
        {
            SteamAPICall_t fileWriteHandle = SteamRemoteStorage.FileWriteAsync(toFile, byteData, (uint)byteData.Length);

            OnFileWriteCallback.Set(fileWriteHandle);
        }
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Message:");
        m_Message = GUILayout.TextField(m_Message, 40);
        GUILayout.Label("m_FileCount: " + m_FileCount);
        GUILayout.Label("m_FileSize: " + m_FileSize);
        GUILayout.Label("m_TotalBytes: " + m_TotalBytes);
        GUILayout.Label("m_FileSizeInBytes: " + m_FileSizeInBytes);
        GUILayout.Label("m_CloudEnabled: " + m_CloudEnabled);
        GUILayout.Label("m_FileStream: " + m_FileStream);
        GUILayout.Label("m_UGCHandle: " + m_UGCHandle);
        GUILayout.Label("m_PublishedFileId: " + m_PublishedFileId);
        GUILayout.Label("m_PublishedFileUpdateHandle: " + m_PublishedFileUpdateHandle);
        GUILayout.Label("m_FileReadAsyncHandle: " + m_FileReadAsyncHandle);
        GUILayout.EndArea();

        GUILayout.BeginVertical("box");
        m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33));

        if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length);
                print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                byte[] c = { 0 };
                Debug.Log("RemoteStorage: File was larger than expected. . .");
                SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1);
            }
            else
            {
                byte[] Data = new byte[40];
                int    ret  = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length);
                m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret);
                print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)"))
        {
            byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
            System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);
            SteamAPICall_t handle = SteamRemoteStorage.FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length);
            OnRemoteStorageFileWriteAsyncCompleteCallResult.Set(handle);
            print("SteamRemoteStorage.FileWriteAsync(" + MESSAGE_FILE_NAME + ", " + Data + ", " + (uint)Data.Length + ") : " + handle);
        }

        if (GUILayout.Button("FileReadAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                Debug.Log("RemoteStorage: File was larger than expected. . .");
            }
            else
            {
                m_FileReadAsyncHandle = SteamRemoteStorage.FileReadAsync(MESSAGE_FILE_NAME, 0, (uint)m_FileSize);
                OnRemoteStorageFileReadAsyncCompleteCallResult.Set(m_FileReadAsyncHandle);
                print("FileReadAsync(" + MESSAGE_FILE_NAME + ", 0, " + (uint)m_FileSize + ") - " + m_FileReadAsyncHandle);
            }
        }

        //SteamRemoteStorage.FileReadAsyncComplete() // Must be called from the RemoteStorageFileReadAsyncComplete_t CallResult.

        if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileForget(" + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileDelete(" + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME);
            OnRemoteStorageFileShareResultCallResult.Set(handle);
            print("SteamRemoteStorage.FileShare(" + MESSAGE_FILE_NAME + ") : " + handle);
        }

        if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll)"))
        {
            bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll);
            print("SteamRemoteStorage.SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", " + ERemoteStoragePlatform.k_ERemoteStoragePlatformAll + ") : " + ret);
        }

        if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)"))
        {
            m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") : " + m_FileStream);
        }

        if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)"))
        {
            if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length);
                print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteStreamClose(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream);
            print("SteamRemoteStorage.FileWriteStreamClose(" + m_FileStream + ") : " + ret);
        }

        if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream);
            print("SteamRemoteStorage.FileWriteStreamCancel(" + m_FileStream + ") : " + ret);
        }

        GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME));

        GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME));

        GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME));

        GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME));

        GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME));

        {
            m_FileCount = SteamRemoteStorage.GetFileCount();
            GUILayout.Label("GetFileCount() : " + m_FileCount);
        }

        for (int i = 0; i < m_FileCount; ++i)
        {
            int    FileSize = 0;
            string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out FileSize);
            GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + FileSize);

            if (FileName == MESSAGE_FILE_NAME)
            {
                m_FileSize = FileSize;
            }
        }

        {
            ulong AvailableBytes;
            bool  ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes);
            GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes);
        }

        GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount());

        {
            m_CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp();
            GUILayout.Label("IsCloudEnabledForApp() : " + m_CloudEnabled);
        }

        if (GUILayout.Button("SetCloudEnabledForApp(!m_CloudEnabled)"))
        {
            SteamRemoteStorage.SetCloudEnabledForApp(!m_CloudEnabled);
            print("SteamRemoteStorage.SetCloudEnabledForApp(" + !m_CloudEnabled + ")");
        }

        if (GUILayout.Button("UGCDownload(m_UGCHandle, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UGCDownload(m_UGCHandle, 0);
            OnRemoteStorageDownloadUGCResultCallResult.Set(handle);
            print("SteamRemoteStorage.UGCDownload(" + m_UGCHandle + ", " + 0 + ") : " + handle);
        }

        {
            int  BytesDownloaded;
            int  BytesExpected;
            bool ret = SteamRemoteStorage.GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected);
            GUILayout.Label("GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected) : " + ret + " -- " + BytesDownloaded + " -- " + BytesExpected);
        }

        // Spams warnings if called with an empty handle
        if (m_UGCHandle != (UGCHandle_t)0)
        {
            AppId_t  AppID;
            string   Name;
            CSteamID SteamIDOwner;
            bool     ret = SteamRemoteStorage.GetUGCDetails(m_UGCHandle, out AppID, out Name, out m_FileSizeInBytes, out SteamIDOwner);
            GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : " + ret + " -- " + AppID + " -- " + Name + " -- " + m_FileSizeInBytes + " -- " + SteamIDOwner);
        }
        else
        {
            GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : ");
        }

        if (GUILayout.Button("UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close)"))
        {
            byte[] Data = new byte[m_FileSizeInBytes];
            int    ret  = SteamRemoteStorage.UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close);
            print("SteamRemoteStorage.UGCRead(" + m_UGCHandle + ", " + Data + ", " + m_FileSizeInBytes + ", " + 0 + ", " + EUGCReadAction.k_EUGCRead_Close + ") : " + ret);
        }

        GUILayout.Label("GetCachedUGCCount() : " + SteamRemoteStorage.GetCachedUGCCount());

        GUILayout.Label("GetCachedUGCHandle(0) : " + SteamRemoteStorage.GetCachedUGCHandle(0));

        //SteamRemoteStorage.GetFileListFromServer() // PS3 Only.

        //SteamRemoteStorage.FileFetch() // PS3 Only.

        //SteamRemoteStorage.FilePersist() // PS3 Only.

        //SteamRemoteStorage.SynchronizeToClient() // PS3 Only.

        //SteamRemoteStorage.SynchronizeToServer() // PS3 Only.

        //SteamRemoteStorage.ResetFileRequestState() // PS3 Only.

        if (GUILayout.Button("PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), \"Title!\", \"Description!\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity)"))
        {
            string[]       Tags   = { "Test1", "Test2", "Test3" };
            SteamAPICall_t handle = SteamRemoteStorage.PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), "Title!", "Description!", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity);
            OnRemoteStoragePublishFileProgressCallResult.Set(handle);
            print("SteamRemoteStorage.PublishWorkshopFile(" + MESSAGE_FILE_NAME + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Title!\"" + ", " + "\"Description!\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + Tags + ", " + EWorkshopFileType.k_EWorkshopFileTypeCommunity + ") : " + handle);
        }

        if (GUILayout.Button("CreatePublishedFileUpdateRequest(m_PublishedFileId)"))
        {
            m_PublishedFileUpdateHandle = SteamRemoteStorage.CreatePublishedFileUpdateRequest(m_PublishedFileId);
            print("SteamRemoteStorage.CreatePublishedFileUpdateRequest(" + m_PublishedFileId + ") : " + m_PublishedFileUpdateHandle);
        }

        if (GUILayout.Button("UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.UpdatePublishedFileFile(" + m_PublishedFileUpdateHandle + ", " + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null);
            print("SteamRemoteStorage.UpdatePublishedFilePreviewFile(" + m_PublishedFileUpdateHandle + ", " + null + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, \"New Title\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, "New Title");
            print("SteamRemoteStorage.UpdatePublishedFileTitle(" + m_PublishedFileUpdateHandle + ", " + "\"New Title\"" + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, \"New Description\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, "New Description");
            print("SteamRemoteStorage.UpdatePublishedFileDescription(" + m_PublishedFileUpdateHandle + ", " + "\"New Description\"" + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic);
            print("SteamRemoteStorage.UpdatePublishedFileVisibility(" + m_PublishedFileUpdateHandle + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] {\"First\", \"Second\", \"Third\"})"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] { "First", "Second", "Third" });
            print("SteamRemoteStorage.UpdatePublishedFileTags(" + m_PublishedFileUpdateHandle + ", " + new string[] { "First", "Second", "Third" } +") : " + ret);
        }

        if (GUILayout.Button("CommitPublishedFileUpdate(m_PublishedFileUpdateHandle)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.CommitPublishedFileUpdate(m_PublishedFileUpdateHandle);
            OnRemoteStorageUpdatePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.CommitPublishedFileUpdate(" + m_PublishedFileUpdateHandle + ") : " + handle);
        }

        if (GUILayout.Button("GetPublishedFileDetails(m_PublishedFileId, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetPublishedFileDetails(m_PublishedFileId, 0);
            OnRemoteStorageGetPublishedFileDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetPublishedFileDetails(" + m_PublishedFileId + ", " + 0 + ") : " + handle);
        }

        if (GUILayout.Button("DeletePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.DeletePublishedFile(m_PublishedFileId);
            OnRemoteStorageDeletePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.DeletePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserPublishedFiles(0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserPublishedFiles(0);
            OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserPublishedFiles(" + 0 + ") : " + handle);
        }

        if (GUILayout.Button("SubscribePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.SubscribePublishedFile(m_PublishedFileId);
            OnRemoteStorageSubscribePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.SubscribePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserSubscribedFiles(0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSubscribedFiles(0);
            OnRemoteStorageEnumerateUserSubscribedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserSubscribedFiles(" + 0 + ") : " + handle);
        }

        if (GUILayout.Button("UnsubscribePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UnsubscribePublishedFile(m_PublishedFileId);
            OnRemoteStorageUnsubscribePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.UnsubscribePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, \"Changelog!\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, "Changelog!");
            print("SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(" + m_PublishedFileUpdateHandle + ", " + "\"Changelog!\"" + ") : " + ret);
        }

        if (GUILayout.Button("GetPublishedItemVoteDetails(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetPublishedItemVoteDetails(m_PublishedFileId);
            OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("UpdateUserPublishedItemVote(m_PublishedFileId, true)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UpdateUserPublishedItemVote(m_PublishedFileId, true);
            OnRemoteStorageUpdateUserPublishedItemVoteResultCallResult.Set(handle);
            print("SteamRemoteStorage.UpdateUserPublishedItemVote(" + m_PublishedFileId + ", " + true + ") : " + handle);
        }

        if (GUILayout.Button("GetUserPublishedItemVoteDetails(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetUserPublishedItemVoteDetails(m_PublishedFileId);
            OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetUserPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null);
            OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(" + SteamUser.GetSteamID() + ", " + 0 + ", " + null + ", " + null + ") : " + handle);
        }

        if (GUILayout.Button("PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, \"William Hunter\", \"Rmvb4Hktv7U\", null, SteamUtils.GetAppID(), \"Test Video\", \"Desc\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, "William Hunter", "Rmvb4Hktv7U", null, SteamUtils.GetAppID(), "Test Video", "Desc", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null);
            OnRemoteStoragePublishFileProgressCallResult.Set(handle);
            print("SteamRemoteStorage.PublishVideo(" + EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube + ", " + "\"William Hunter\"" + ", " + "\"Rmvb4Hktv7U\"" + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Test Video\"" + ", " + "\"Desc\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + null + ") : " + handle);
        }

        if (GUILayout.Button("SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed);
            OnRemoteStorageSetUserPublishedFileActionResultCallResult.Set(handle);
            print("SteamRemoteStorage.SetUserPublishedFileAction(" + m_PublishedFileId + ", " + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ") : " + handle);
        }

        if (GUILayout.Button("EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0);
            OnRemoteStorageEnumeratePublishedFilesByUserActionResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumeratePublishedFilesByUserAction(" + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ", " + 0 + ") : " + handle);
        }

        if (GUILayout.Button("EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null);
            OnRemoteStorageEnumerateWorkshopFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumeratePublishedWorkshopFiles(" + EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote + ", " + 0 + ", " + 3 + ", " + 0 + ", " + null + ", " + null + ") : " + handle);
        }

        //SteamRemoteStorage.UGCDownloadToLocation() // There is absolutely no documentation on how to use this function

        GUILayout.EndScrollView();
        GUILayout.EndVertical();
    }