public void Given_SteamPlatformInInstalledEnvironment_When_Available_Then_True() { #if DEBUG var steamPlatform = new SteamBusiness((x) => new VDFFileRepository()); Assert.IsTrue(steamPlatform.Available); #else Assert.IsTrue(true); #endif }
public async Task Given_InstalledEnviromentAvailable_When_Analyze_Then_ReturnListOfFiles() { #if DEBUG var steamPlatform = new SteamBusiness((x) => new VDFFileRepository()); var files = await steamPlatform.AnalyzeAsync(); bool result = files.Count() >= 0; Assert.IsTrue(result); #else Assert.IsTrue(true); #endif }