public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Squelch = reader.ReadBool(); m_Type = (StatutteType)reader.ReadInt(); }
public static StatuetteInfo GetInfo(StatutteType type) { int v = (int)type; if (v < 0 || v >= m_Info.Length) { v = 0; } return(m_Info[v]); }
public VetStatuette(StatutteType type) { LootType = LootType.Blessed; m_Type = type; Rebuild(); }