public void RemoveStatus(string Key) { if (HasStatus(Key)) { Statusses.Remove(Key); } }
public void ClearMovement(bool Update) { IsWalking = false; Statusses.Remove("mv"); GoalX = 0; GoalY = 0; SetStep = false; SetX = 0; SetY = 0; SetZ = 0; if (Update) { UpdateNeeded = true; } }