Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     rb  = gameObject.GetComponent <Rigidbody2D>();
     pc  = Player.GetComponent <PlayerController>();
     tr  = Player.GetComponent <Transform>();
     SEE = gameObject.GetComponent <StatusEffectEnemy>();
 }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     SEE = gameObject.GetComponent <StatusEffectEnemy>();
 }