public BaseCarDivice(GameObject BTcore, GameObject statusUI)
        {
            btCore   = BTcore;
            StatusUI = statusUI.GetComponent <CarStatusUI>();

            statusparser           = new StatusDeserializer();
            statusparser.OnParsed += Statusparser_OnParsed;

            HalfManualMode = false;
        }
Пример #2
0
    void Start()
    {
        packetbuffer = new StringBuilder();
        InitBT();

        this.gameObject.GetComponent <PingPongObj>().initOBJ();
        ppManager = this.gameObject.GetComponent <PingPongManager>();

        objectCarDevice = GameObject.Find("CarStatusObject");

        statusDeserializer                = objectCarDevice.GetComponent <ObjectCarDevice>().Basecardivice.statusparser;
        statusDeserializer.OnParsed      += StatusDeserializer_OnParsed;
        statusDeserializer.OnParsedError += StatusDeserializer_OnParsedError;

        carDivice = objectCarDevice.GetComponent <ObjectCarDevice>().Basecardivice;
    }