public void SetStatus(StatusBarMessageType type, string message, int progress) { if (progress <= 0) progressBar.Hide(); else progressBar.Show(); progressBar.Value = progress; Text = " " + message; icon.Image = imageList.Images[0]; /*if (type == StatusBarMessageType.Info) icon.Image = imageList.Images[ else icon.Image = imageList.Images[0];*/ }
public void ShowMessage(StatusBarMessageType messageType, string message) { Reset(); this.tbMessage.Text = message; if (messageType == StatusBarMessageType.Normal) { this.tbMessage.Foreground = new SolidColorBrush(Colors.Black); } if (messageType == StatusBarMessageType.Success) { this.tbMessage.Foreground = new SolidColorBrush(Colors.Green); } if (messageType == StatusBarMessageType.Error) { this.tbMessage.Foreground = new SolidColorBrush(Colors.Red); } }
public void SetStatus(StatusBarMessageType type, string message, int progress) { if (progress <= 0) { progressBar.Hide(); } else { progressBar.Show(); } progressBar.Value = progress; Text = " " + message; icon.Image = imageList.Images[0]; /*if (type == StatusBarMessageType.Info) * icon.Image = imageList.Images[ * else * icon.Image = imageList.Images[0];*/ }