public StatueGump(BaseStatueDeed deed, Mobile from, StatueMaterialGroups group, int material, Direction dir, StatuePoses pose, bool Plinth) : base(0, 0) { m_Deed = deed; m_Mobile = from; m_Group = group; m_Material = material; m_Direction = dir; m_Pose = pose; this.Closable=true; this.Disposable=true; this.Dragable=true; this.Resizable=false; this.AddPage(0); this.AddImage(4, 5, 39); this.AddLabel(90, 39, 0, @"Material"); this.AddLabel(98, 91, 0, @"Pose"); this.AddLabel(84, 141, 0, @"Direction"); this.AddButton(34, 52, 4014, 4015, (int)Buttons.MaterialBack, GumpButtonType.Reply, 0); this.AddButton(34, 101, 4014, 4015, (int)Buttons.PoseBack, GumpButtonType.Reply, 0); this.AddButton(34, 153, 4014, 4015, (int)Buttons.DirectionBack, GumpButtonType.Reply, 0); this.AddButton(83, 244, 247, 248, (int)Buttons.Okay, GumpButtonType.Reply, 0); this.AddButton(189, 52, 4005, 4006, (int)Buttons.MaterialForward, GumpButtonType.Reply, 0); this.AddButton(189, 101, 4005, 4006, (int)Buttons.PoseForward, GumpButtonType.Reply, 0); this.AddButton(188, 157, 4005, 4006, (int)Buttons.DirectionForward, GumpButtonType.Reply, 0); this.AddLabel(75, 65, 37, BaseStatueDeed.GetMaterials(group)[m_Material].ToString()); this.AddLabel(76, 113, 37, m_Pose.ToString()); this.AddLabel(75, 168, 37, m_Direction.ToString()); this.AddCheck(47, 203, 210, 211, Plinth, (int)Buttons.CheckBox1); this.AddLabel(78, 204, 0, @"Plinth"); }
public BaseStatueDeed(StatueMaterialGroups group) : base( 0x14F0 ) { MaterialGroup = group; Hue = (int)GetMaterials(group)[0]; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); MaterialGroup = (StatueMaterialGroups)reader.ReadInt(); }
public static StatueMaterial[] GetMaterials(StatueMaterialGroups group) { if (group == StatueMaterialGroups.Bronze) { return new StatueMaterial[]{ StatueMaterial.Bronze0, StatueMaterial.Bronze1, StatueMaterial.Bronze2, StatueMaterial.Bronze3 }; } if (group == StatueMaterialGroups.Alabaster) { return new StatueMaterial[] { StatueMaterial.AlabasterMarbleX0, StatueMaterial.AlabasterMarble1, StatueMaterial.AlabasterMarble2, StatueMaterial.AlabasterMarble3 }; } if (group == StatueMaterialGroups.Jade) { return new StatueMaterial[] { StatueMaterial.Jade0, StatueMaterial.Jade1, StatueMaterial.Jade2, StatueMaterial.Jade3 }; } if (group == StatueMaterialGroups.AlltheOther) { return new StatueMaterial[] { StatueMaterial.BloodStoneX1, StatueMaterial.MarbleX1, StatueMaterial.MarbleX2, StatueMaterial.Granite1 }; } return null; }