public EntityEquipableAbilityResourcesInfluences(StatsInfluenceData.AbilitiesResourcesInfluenceData resourcesInfluences, bool useFlat, float flat, bool useFactor, float factor) : base(resourcesInfluences)
 {
     _useFlat   = useFlat;
     _flat      = flat;
     _useFactor = useFactor;
     _factor    = factor;
 }
 public EntityEquipableAbilityResourcesInfluencesBase(StatsInfluenceData.AbilitiesResourcesInfluenceData resourcesInfluences)
 {
     _abilitiesResourcesInfluences = resourcesInfluences;
 }
 public EntityEquipableAbilityResourcesInfluencesBuilder(StatsInfluenceData.AbilitiesResourcesInfluenceData resourcesInfluences) : base(resourcesInfluences)
 {
 }
Пример #4
0
 public static void WriteAbilitiesResourcesInfluenceData(this NetworkWriter writer, StatsInfluenceData.AbilitiesResourcesInfluenceData resourcesInfluences)
 {
     writer.WriteInt32((int)resourcesInfluences.ResourceInfluenced);
     writer.WriteInt32((int)resourcesInfluences.StatInfluenced);
 }