private void ResetData() { FrametimeGraphDataContext.FrametimeModel.Series.Clear(); FrametimeGraphDataContext.FrametimeModel.InvalidatePlot(true); FpsGraphDataContext.FpsModel.Series.Clear(); FpsGraphDataContext.FpsModel.InvalidatePlot(true); _localRecordDataServer.CurrentSession = null; LShapeCollection?.Clear(); StatisticCollection?.Clear(); StutteringStatisticCollection?.Clear(); SystemInfos?.Clear(); }