static public void AddTestVar2() { StaticVar.AddVar("Role2"); StaticVar.AddVar("Role3"); StaticVar.AddVar("Role5"); StaticVar.AddVar("Role1"); StaticVar.AddVar("Role7"); StaticVar.AddVar("Role8"); }
/// <summary> /// 選擇到隊伍區 /// </summary> public void PartySelect() { if (partyImage[0].sprite == null) { partyImage[0].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[1].sprite == null && confirmSelected) { partyImage[1].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[2].sprite == null && confirmSelected) { partyImage[2].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[3].sprite == null && confirmSelected) { partyImage[3].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[4].sprite == null && confirmSelected) { partyImage[4].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[5].sprite == null && confirmSelected) { partyImage[5].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[6].sprite == null && confirmSelected) { partyImage[6].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } else if (partyImage[7].sprite == null && confirmSelected) { partyImage[7].sprite = partyImages[characterImageNumber]; StaticVar.AddVar("Role" + characterImageNumber); confirmSelected = false; } }