public void Show(StaticLevel dataStaticLevel, CallbackYes callbackYes, CallbackNo callbackNo) { UserStockData.Load(); this.dataStaticLevel = dataStaticLevel; WhiteBubbleStock = UserStockData.WhiteBubbleStock; RedBubbleStock = UserStockData.RedBubbleStock; OrangeBubbleStock = UserStockData.OrangeBubbleStock; TextWhiteBubble.text = WhiteBubbleStock.ToString(); TextRedBubble.text = RedBubbleStock.ToString(); TextOrangeBubble.text = OrangeBubbleStock.ToString(); this.callbackYes = callbackYes; this.callbackNo = callbackNo; GetComponent <Animator>().SetTrigger("Show"); isShowing = true; MaksBubble = dataStaticLevel.Bubbles.Count; for (int i = 0; i < MaksBubble; i++) { GameObject objek = (GameObject)Instantiate(UndefineBubble); objek.transform.SetParent(PanelPreview.transform); objek.transform.localScale = new Vector3(1, 1, 1); objek.transform.localPosition = new Vector3(objek.transform.localPosition.x, objek.transform.localPosition.y, 0); objek.GetComponent <DropBubbleHandler>().reloadPopupController = this; objek.GetComponent <ItemGelembungController>().Define = false; } WhiteBubbleButton.SetActive(!(WhiteBubbleStock == 0)); RedBubbleButton.SetActive(!(RedBubbleStock == 0)); OrangeBubbleButton.SetActive(!(OrangeBubbleStock == 0)); }
public void SubmitPostPlay(StaticLevel dataLevel, int WhiteBubbleBonus, int RedBubbleBonus, int OrangBubbleBonus, int GoldBonus, string StatusPostPlay) { if (dataLevel.HighScore < EntityManager.Load <int>("cache_" + dataLevel.Place + "_" + dataLevel.Level.ToString())) { dataLevel.HighScore = EntityManager.Load <int>("cache_" + dataLevel.Place + "_" + dataLevel.Level.ToString()); } if (FB.IsLoggedIn) { WWWForm wwwForm = new WWWForm(); wwwForm.AddField("app_token", UserDataManager.APP_TOKEN); wwwForm.AddField("facebook_id", FB.UserId); wwwForm.AddField("white_bubble", WhiteBubbleBonus); wwwForm.AddField("red_bubble", RedBubbleBonus); wwwForm.AddField("orange_bubble", OrangBubbleBonus); wwwForm.AddField("gold", GoldBonus); wwwForm.AddField("level", ((StaticLevel)dataLevel).Place + "_" + ((StaticLevel)dataLevel).Level.ToString()); /// parbaba_1 wwwForm.AddField("score", dataLevel.HighScore); wwwForm.AddField("status", StatusPostPlay); WWW www = new WWW(UserDataManager.URL_SUBMIT_ONCE_PLAY, wwwForm); StartCoroutine(DoRequestPostPlay(www, dataLevel)); } else { EntityManager.Save <int>("cache_" + dataLevel.Place + "_" + dataLevel.Level.ToString(), dataLevel.HighScore); UserDataManager.LevelScores[dataLevel.Place + "_" + dataLevel.Level.ToString()] = dataLevel.HighScore; } }
public void Show(Level level) { loadingMessage.SetActive(false); MessageNotValid.SetActive(false); dataStaticLevel = null; dataLevel = level; fieldName.text = dataLevel.Name; RefreshBubble(dataLevel.Bubbles); GetComponent <Animator>().SetTrigger("Show"); }
private IEnumerator DoRequestPostPlay(WWW www, StaticLevel dataLevel) { yield return(www); if (www.error != null) { UserDataManager.LevelScores[(((StaticLevel)dataLevel).Place + "_" + ((StaticLevel)dataLevel).Level.ToString())] = dataLevel.HighScore; EntityManager.Save <int>("cache_" + dataLevel.Place + "_" + dataLevel.Level.ToString(), dataLevel.HighScore); } }
/* * public void Show(Level dataLevel, ChooseBubbleCallback callback) * { * this.dataLevel = dataLevel; * RefreshBubble(dataLevel.Bubbles); * GetComponent<Animator>().SetTrigger("Show"); * this.callback = callback; * isShowing = true; * } * */ public void Show(StaticLevel dataLevel, ChooseBubbleCallback callback) { this.dataLevel = dataLevel; this.WhiteQuantity = dataLevel.WhiteQuantity; this.RedQuantity = dataLevel.RedQuantity; this.OrangeQuantity = dataLevel.OrangeQuantity; RefreshBubble(dataLevel.Bubbles); GetComponent <Animator>().SetTrigger("Show"); this.callback = callback; isShowing = true; }
private void ReadLevel() { if (dataRecieveds.Count > 0) { if (dataRecieveds[0].Sender == SceneName.LevelEditorCreate || ((dataRecieveds[0].Sender == SceneName.PlayParbaba || dataRecieveds[0].Sender == SceneName.PlayBatuguru || dataRecieveds[0].Sender == SceneName.PlayParapat || dataRecieveds[0].Sender == SceneName.PlayTomok) && Mode == GameplayMode.ValidateLevel)) { Mode = GameplayMode.ValidateLevel; dataLevel = (Level)dataRecieveds[0].Data; if (!dataLevel.HasUndefineBubble()) { RefreshLevel(dataLevel); } else { chooseBubbleController.Show(dataStaticLevel, RefreshBubble); State = GameplayState.ChooseBubble; //RefreshBackground(dataLevel.Place); RefreshRubbish(dataLevel.Rubbishes); RefreshBarrier(dataLevel.Barriers); } } else if (dataRecieveds[0].Sender == SceneName.LevelEditorCreate || ((dataRecieveds[0].Sender == SceneName.PlayParbaba || dataRecieveds[0].Sender == SceneName.PlayBatuguru || dataRecieveds[0].Sender == SceneName.PlayParapat || dataRecieveds[0].Sender == SceneName.PlayTomok) && Mode == GameplayMode.Edited)) { Mode = GameplayMode.Edited; } else if ((dataRecieveds[0].Sender == SceneName.ChooseLevelParbaba || dataRecieveds[0].Sender == SceneName.ChooseLevelBatuguru || dataRecieveds[0].Sender == SceneName.ChooseLevelParapat || dataRecieveds[0].Sender == SceneName.ChooseLevelTomok) || ((dataRecieveds[0].Sender == SceneName.PlayParbaba || dataRecieveds[0].Sender == SceneName.PlayBatuguru || dataRecieveds[0].Sender == SceneName.PlayParapat || dataRecieveds[0].Sender == SceneName.PlayTomok) && Mode == GameplayMode.StaticLevel)) { Mode = GameplayMode.StaticLevel; dataStaticLevel = (StaticLevel)dataRecieveds[0].Data; if (!dataStaticLevel.HasUndefineBubble()) { RefreshLevel(dataStaticLevel); } else { BtnShoot.SetActive(false); chooseBubbleController.Show(dataStaticLevel, RefreshBubble); //RefreshBackground(dataStaticLevel.Place); RefreshRubbish(dataStaticLevel.Rubbishes); RefreshBarrier(dataStaticLevel.Barriers); State = GameplayState.ChooseBubble; /*if (dataStaticLevel.HighScore==0 && dataStaticLevel.Place == "Batuguru" && dataStaticLevel.Level == 11) * { * tutorialPora.SetTrigger("define"); * closeForDefine.SetActive(true); * tutorialAnimator.SetTrigger("Show"); * }*/ } } } }
private void AddLevelToSpacings(Level.LevelType levelType, float difficulty, ref int nextLineUniqueId) { StaticLevel level = (StaticLevel)levelsKinds[(int)levelType]; int linesCount = level.GetTreesLinesCount(difficulty); float spacing = level.GetTreeSpacing(difficulty); for (int i = 0; i < linesCount && nextLineUniqueId < spacings.Length; i++) { spacings[nextLineUniqueId] = spacing; nextLineUniqueId++; } ednOfPrevLevel += spacing * linesCount; }
public void Show(StaticLevel dataLevel) { leaderboard.Show(dataLevel); UserStockData.Load(); this.dataLevel = dataLevel; RefreshLevel(dataLevel); animator.SetTrigger("Show"); //GetComponent<LeaderboardManager>().Show(dataLevel); MyPublicHightScore.text = dataLevel.HighScore.ToString("#,0"); MyFriendHightScore.text = dataLevel.HighScore.ToString("#,0"); LevelName.text = "Level " + dataLevel.Level; }
public void Show(string season, string place, int level) { UserStockData.Load(); this.dataLevel = new StaticLevel(season, place, level); leaderboard.Show(dataLevel); RefreshLevel(dataLevel); animator.SetTrigger("Show"); //GetComponent<LeaderboardManager>().Show((StaticLevel)dataLevel); MyPublicHightScore.text = dataLevel.HighScore.ToString("#,0"); MyFriendHightScore.text = dataLevel.HighScore.ToString("#,0"); LevelName.text = "Level " + dataLevel.Level; }
public StaticLevel(string Season, string Place, int level) : base(EntityManager.XMLToInstance <StaticLevel>(Resources.Load <TextAsset>(Season + "/" + Place + "/" + level.ToString()).text)) { this.Season = Season; this.Place = Place; this.Level = level; StaticLevel temp = EntityManager.XMLToInstance <StaticLevel>(Resources.Load <TextAsset>(Season + "/" + Place + "/" + level.ToString()).text); this.WhiteQuantity = temp.WhiteQuantity; this.RedQuantity = temp.RedQuantity; this.OrangeQuantity = temp.OrangeQuantity; UserScoreData userScore = UserScoreData.Load(); this.HighScore = userScore.GetScore(Place, Level); }
// private Dictionary<int, int> dict = new Dictionary<int, int>(); public static StaticLevel Instance() { if(_instance == null) { lock(lockHelper) { if(_instance == null) { _instance = new StaticLevel(); //#if UNITY_EDITOR _instance.readData(); //#endif } } } return _instance; }
public void Show(StaticLevel level) { loadingMessage.SetActive(false); MessageNotValid.SetActive(false); dataLevel = null; dataStaticLevel = level; fieldName.text = dataStaticLevel.Name; RefreshBubble(dataStaticLevel.Bubbles); GetComponent <Animator>().SetTrigger("Show"); QuantityText.White.text = dataStaticLevel.WhiteQuantity.ToString(); QuantityText.White.text = dataStaticLevel.WhiteQuantity.ToString(); QuantityText.Orange.text = dataStaticLevel.OrangeQuantity.ToString(); StarScoreField.Star1.text = dataStaticLevel.ScoreFor1Star.ToString(); StarScoreField.Star2.text = dataStaticLevel.ScoreFor2Star.ToString(); StarScoreField.Star3.text = dataStaticLevel.ScoreFor3Star.ToString(); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); StaticLevel level = (StaticLevel)target; if (GUILayout.Button("\nTOGGLE RENDERERS\n")) { // flip level.renderersVisible = !level.renderersVisible; // toggle renderers Renderer[] renderers = level.gameObject.GetComponentsInChildren <Renderer>(); foreach (Renderer renderer in renderers) { renderer.enabled = level.renderersVisible; } // set dirty EditorUtility.SetDirty(level); EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } }
public void Refresh() { dataLevel = new StaticLevel(Season, Place, Level); UserScoreData userScoreData = UserScoreData.Load(); if (RequiredLevel < 1) { RequiredLevel = 1; } if (userScoreData.GetScore(RequiredPlace, RequiredLevel) > 0 || (Place == "Parbaba" && Level == 1) || canPlay) { canPlay = true; Image imageComponent = GetComponent <Image>(); imageComponent.sprite = FinishedSprite; } if (dataLevel.HighScore > 0) { HideRubbishes(); } ShowStar(); }
public void Show(StaticLevel dataLevel) { CountRequsetGlobal = 1; CountRequestFriend = 1; ConnectButton.SetActive(false); if (dataStaticLevel == null || dataStaticLevel.GlobalId != dataLevel.GlobalId || !LastStatus) { this.dataStaticLevel = dataLevel; if (FB.IsLoggedIn) { for (int i = 0; i < PanelItemFriend.transform.childCount; i++) { Destroy(PanelItemFriend.transform.GetChild(i).gameObject); } for (int i = 0; i < PanelItemGlobal.transform.childCount; i++) { Destroy(PanelItemGlobal.transform.GetChild(i).gameObject); } OwnGlobalItem.GetComponent <ItemLeaderboard>().Init(0, "You", dataLevel.HighScore, "", "", ""); OwnFriendItem.GetComponent <ItemLeaderboard>().Init(0, "You", dataLevel.HighScore, "", "", ""); LoadingPopupFriend.SetActive(true); LoadingPopupGlobal.SetActive(true); StartCoroutine("RefreshFriend"); StartCoroutine("RefreshGlobal"); } else { OwnGlobalItem.GetComponent <ItemLeaderboard>().Init(0, "You", dataLevel.HighScore, "", "", ""); OwnFriendItem.GetComponent <ItemLeaderboard>().Init(0, "You", dataLevel.HighScore, "", "", ""); LoadingPopupFriend.SetActive(false); LoadingPopupGlobal.SetActive(false); ConnectButton.SetActive(true); } } }
public void InitDataLevel(StaticLevel dataLevelStatic) { this.dataLevelStatic = dataLevelStatic; CountRequestConnect = 1; CheckClue(); }
public StaticLevel(StaticLevel level) : base(level) { }