Пример #1
0
 private void TutorialInput()
 {
     if (selectedInput == SelectedInput.Arrows || actualMode == GameMode.Singleplayer)
     {
         if (InputManager.Instance.GetAxis("Horizontal_1") > 0 && InputManager.Instance.GetAxis("Vertical_1") > 0)
         {
             EstAct = StatesTutorial.Tutorial;
         }
         if (InputManager.Instance.GetAxis("Horizontal_1") < 0)
         {
             EstAct = StatesTutorial.Finalizado;
             CheckTutorialFinish();
         }
     }
     else
     {
         if (InputManager.Instance.GetAxis("Horizontal_2") > 0 && InputManager.Instance.GetAxis("Vertical_2") > 0)
         {
             EstAct = StatesTutorial.Tutorial;
         }
         if (InputManager.Instance.GetAxis("Horizontal_2") < 0)
         {
             EstAct = StatesTutorial.Finalizado;
             CheckTutorialFinish();
         }
     }
 }
Пример #2
0
 void Start()
 {
     EstAct = StatesTutorial.Calibrando;
 }