public IHttpActionResult ConnectToDb() { Database.SetInitializer(new MigrateDatabaseToLatestVersion <StatesDbContext, Migrations.Configuration>("DefaultConnection")); // using (var lContext = new StatesDbContext("DefaultConnection")) try { return(Ok(lContext.Players.Count())); }//end try catch (Exception lError) { return(StatusCode(HttpStatusCode.InternalServerError)); }//end catch }
public GameRepository(StatesDbContext context) : base(context) { }
public TeamRepository(StatesDbContext context) : base(context) { }
public Repository(StatesDbContext context) { _lContext = context; }
public PlayerRepository(StatesDbContext context) : base(context) { }