public IEnumerable <State> Get() { IEnumerable <State> objReturn = null; using (State_BAL objBAL = new State_BAL()) { objReturn = objBAL.GetAllRecord(); } return(objReturn); }
public DefaultResult Post([FromBody] State objState) { DefaultResult objReturn = new DefaultResult(); if (objState.Id == 0) { objState.StateId = Guid.NewGuid(); objState.CreationDate = DateTime.UtcNow.AddHours(5).AddMinutes(30); objState.IsActive = true; //objState.PasswordHash = EncryptionLibrary.EncryptText(objState.PasswordHash); } objState.UpdatedDate = DateTime.UtcNow.AddHours(5).AddMinutes(30); objState.IsDeleted = false; using (State_BAL objBAL = new State_BAL()) { objReturn.Data = objBAL.InsertUpdateRecord(objState).ToString(); } return(objReturn); }