Пример #1
0
        protected override void RichInit()
        {
            base.RichInit();     // as first line - call base initialization

            // your initialization here
            if (StateItem == null)
            {
                return;                        // no UIStateItem
            }
            rectRransform = StateItem.GetComponent <RectTransform>();
            canvasGroup   = StateItem.GetComponent <CanvasGroup>();
            layoutElement = StateItem.GetComponent <LayoutElement>();

            InitAnimationFields();
            InitAnimationStates();

            // if layout element animation is not enabled
            if (!(animationFields.LayoutElement_preferredHeight || animationFields.LayoutElement_preferredWidth))
            {
                // call default state
                if (
                    !(Application.isEditor && !Application.isPlaying) &&          // except not playing editor
                    StateItem.group == null                // and single mode
                    )
                {
                    StateItem.SetStateDefault(true);
                }
            }
        }