Пример #1
0
        static void ExtractProjectZip(out string projectDir)
        {
            StartupTiming.CounterStart("Extract project files from the archive");

            //string projectDir;
            {
                var storageDir = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
                //var storageDir = global::Android.OS.Environment.GetExternalStoragePublicDirectory( global::Android.OS.Environment.DirectoryDownloads ).AbsolutePath;
                //var storageDir = global::Android.OS.Environment.ExternalStorageDirectory.AbsolutePath;
                projectDir = Path.Combine(storageDir, "Project");
            }

            var projectZipHashFileName = Path.Combine(projectDir, "Project.zip.hash");

            var currentProjectZipHash = "";
            {
                if (File.Exists(projectZipHashFileName))
                {
                    currentProjectZipHash = File.ReadAllText(projectZipHashFileName);
                    currentProjectZipHash = currentProjectZipHash.Replace("\r", "").Replace("\n", "").Trim();
                }
            }

            var newProjectZipHash = "";
            {
                using (var stream = activity.Assets.Open("Project.zip.hash"))
                    using (var r = new StreamReader(stream))
                        newProjectZipHash = r.ReadToEnd();
                newProjectZipHash = newProjectZipHash.Replace("\r", "").Replace("\n", "").Trim();
            }

            var alreadyExtracted = !string.IsNullOrEmpty(newProjectZipHash) && newProjectZipHash == currentProjectZipHash;

            //extract Project.zip
            if (!alreadyExtracted)
            {
                //global::Android.Manifest.Permission.WriteExternalStorage
                //global::Android.Support.V4.App.ActivityCompat.RequestPermissions( this, new string[] { global::Android.Manifest.Permission.WriteExternalStorage, global::Android.Manifest.Permission.WriteExternalStorage }, int xxx );
                //ActivityCompat.requestPermissions( this, new String[] { Manifest.permission.WRITE_EXTERNAL_STORAGE }, REQUEST_CODE );

                //delete old directory
                if (Directory.Exists(projectDir))
                {
                    Directory.Delete(projectDir, true);
                }

                //extract Project.zip
                {
                    Directory.CreateDirectory(projectDir);

                    using (var stream = activity.Assets.Open("Project.zip"))
                        UnzipFromStream(stream, projectDir);

                    //write Project.zip.hash
                    File.WriteAllText(projectZipHashFileName, newProjectZipHash);
                }
            }

            StartupTiming.CounterEnd("Extract project files from the archive", alreadyExtracted ? "The archive is already extracted." : "");
        }
Пример #2
0
        //

        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            Engine.activity = this;

            //apply general settings
            if (fullscreen)
            {
                Window.AddFlags(WindowManagerFlags.Fullscreen);
            }
            if (keepScreenOn)
            {
                Window.AddFlags(WindowManagerFlags.KeepScreenOn);
            }

            StartupTiming.TotalStart();

            SetContentView(Resource.Layout.activity_main);

            //Android.Support.V7.Widget.Toolbar toolbar = FindViewById<Android.Support.V7.Widget.Toolbar>( Resource.Id.toolbar );
            //SetSupportActionBar( toolbar );

#if VULKAN
            surfaceView = new VulkanView(this);

            //!!!!LinearLayout?
            RelativeLayout sceneHolder = (RelativeLayout)this.FindViewById(Resource.Id.sceneHolder);
            sceneHolder.AddView(surfaceView);

            surfaceView.SetOnTouchListener(this);
#else
            glSurfaceView = new GLSurfaceView(this);
            glSurfaceView.SetEGLContextClientVersion(3);

            //it's just recommendation, is not works for any device
            glSurfaceView.PreserveEGLContextOnPause = true;

            //!!!!hdr
            //glSurfaceView.SetEGLConfigChooser( 8, 8, 8, 8, 24, 8 );

            var renderer = new Renderer();
            glSurfaceView.SetRenderer(renderer);

            RelativeLayout sceneHolder = (RelativeLayout)this.FindViewById(Resource.Id.sceneHolder);
            sceneHolder.AddView(glSurfaceView);

            glSurfaceView.SetOnTouchListener(this);
#endif

            //engineMainThread = new Thread( EngineMainThreadMethod );
            //engineMainThread.Start();
        }