public async Task start_sprint_command_should_set_startedAt() { var projectId = "projectKey" + Guid.NewGuid(); var project = new Project(projectId); await _projectMongoDbFixture.InsertAsync(project.AsDocument()); var sprintId = "sprintKey" + Guid.NewGuid(); var title = "Title"; var description = "description"; var createdAt = DateTime.Now; var startedAt = DateTime.MinValue; var startDate = DateTime.MinValue; var endDate = DateTime.MaxValue; var endedAt = DateTime.MaxValue; var sprint = new Sprint(sprintId, title, description, projectId, null, createdAt, startedAt, startDate, endDate, endedAt); await _sprintMongoDbFixture.InsertAsync(sprint.AsDocument()); var command = new StartSprint(sprintId); // Check if exception is thrown _commandHandler .Awaiting(c => c.HandleAsync(command)) .Should().NotThrow(); var startedSprint = await _sprintMongoDbFixture.GetAsync(sprintId); startedSprint.Should().NotBeNull(); startedSprint.StartedAt.Should().BeCloseTo(DateTime.Now, TimeSpan.FromSeconds(10)); }
public async Task HandleAsync(StartSprint command) { var sprint = await sprintRepository.GetAsync(command.Id); var originalVersion = sprint.Version; await sprint.StartSprint(sprintSearcher); await sprintRepository.Update(sprint, originalVersion); }
// applies the sprint flag, sets regardless of grounding state so the animation can be updated on landing private void ApplySprint() { if (!IsSprinting) { IsSprinting = true; } if (Grounded() && IsRunning && _canSprint) { StartSprint?.Invoke(); } }
private void SprintInput() { if (Input.GetButtonDown("Sprint")) { StartSprint?.Invoke(); } if (Input.GetButtonUp("Sprint")) { StopSprint?.Invoke(); } }
public async void start_sprint_command_fails_when_sprint_does_not_exist() { var projectId = "projectKey" + Guid.NewGuid(); var project = new Project(projectId); await _projectMongoDbFixture.InsertAsync(project.AsDocument()); var sprintId = "sprintKey" + Guid.NewGuid(); var command = new StartSprint(sprintId); // Check if exception is thrown _commandHandler .Awaiting(c => c.HandleAsync(command)) .Should().Throw <SprintNotFoundException>(); }