Пример #1
0
        protected override void Awake()
        {
            base.Awake();
            //_character.gameObject.SetActive(false);
            CurrentRoomID = -1;

            GameObject startRoomObj = Instantiate(_startRoomPrefab, _levelGrid.transform);

            startRoomObj.transform.position = _offScreenPosition;
            StartRoom = startRoomObj.GetComponent <StartingRoom>();
            StartRoom.Setup();
        }