void Awake() { if (m_Instance != null) { EB.Debug.LogError("StartFirstStory has Init"); } m_Instance = this; }
void OnDestory() { m_Instance = null; }
void Awake() { if (m_Instance != null) { EB.Debug.LogError("StartFirstStory has Init"); } m_Instance = this; }
void OnDestory() { m_Instance = null; }