public void SetPlayerMvSpeed(float val) { if (AudioSourceShipMove == null) { CreateAudioSourceShipMove(); } if (!StartBtCtrl.GetInstanceP1().CheckIsActivePlayer()) { val = 0f; } PlayerMvSpeed = val; //CameraShake.GetInstance().SetPlayerSpeedRadialBlur(val); if (val > 1f) { if (!AudioSourceShipMove.isPlaying) { AudioSourceShipMove.Play(); } else { AudioSourceShipMove.volume = val / 80f; } } else { AudioSourceShipMove.Stop(); } if (val <= 5 && WaterParticle.activeSelf) { CloseWaterParticle(); } }
void ClickFireBtEvent(ButtonState state) { if (this == null) { InputEventCtrl.GetInstance().ClickFireBtEvent -= ClickFireBtEvent; //Debug.LogWarning("ClickFireBtEvent -> PlayerAutoFire is null"); return; } if (GlobalData.GetInstance().gameMode == GameMode.OnlineMode) { WaterwheelPlayerNetCtrl netPlayerScript = GetComponent <WaterwheelPlayerNetCtrl>(); if (netPlayerScript != null && !netPlayerScript.GetIsHandlePlayer()) { this.enabled = false; InputEventCtrl.GetInstance().ClickFireBtEvent -= ClickFireBtEvent; return; } } GlobalData.GetInstance().PlayerAmmoFrequency = frequency; if (state == ButtonState.DOWN && StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { Spawner.HiddenCacheObj(bulletPrefab); OnStartFire(); } else { OnStopFire(); } }
// Update is called once per frame void Update() { if (GlobalData.GetInstance().IsFreeMode) { return; } if (needCoin != GlobalData.GetInstance().XUTOUBI) { needCoin = GlobalData.GetInstance().XUTOUBI; ConvertNumToImg("xu", GlobalData.GetInstance().XUTOUBI); } if (pcvr.bIsHardWare) { if (GlobalData.GetInstance().Icoin != pcvr.GetInstance().CoinNumCurrent) { if (GlobalData.GetInstance().Icoin < pcvr.GetInstance().CoinNumCurrent) { PlayHitCoinBtAudio(); } GlobalData.GetInstance().Icoin = pcvr.GetInstance().CoinNumCurrent; ConvertNumToImg("yi", GlobalData.GetInstance().Icoin); } if (GlobalData.GetInstance().Icoin != CoinCur) { CoinCur = GlobalData.GetInstance().Icoin; ConvertNumToImg("yi", GlobalData.GetInstance().Icoin); } } else { if (Input.GetKeyUp(KeyCode.T)) { PlayHitCoinBtAudio(); GlobalData.GetInstance().Icoin++; ConvertNumToImg("yi", GlobalData.GetInstance().Icoin); } if (GlobalData.GetInstance().Icoin != CoinCur) { CoinCur = GlobalData.GetInstance().Icoin; ConvertNumToImg("yi", GlobalData.GetInstance().Icoin); } } if (GlobalData.GetInstance().Icoin >= GlobalData.GetInstance().XUTOUBI && GlobalData.GetInstance().gameMode == GameMode.SoloMode) { if (GameOverCtrl.GetInstance().CheckIsActiveOver()) { if (InsertCoinCtrl.GetInstanceP1().CheckIsActiveObj()) { InsertCoinCtrl.GetInstanceP1().HiddenInsertCoin(); StartBtCtrl.GetInstanceP1().InitStartBtCartoon(); } } } }
public void ConvertNumToImg(string mod, int num) { if (mod == "yi") { if (num > 99) { yi_shiwei.spriteName = "9"; yi_gewei.spriteName = "9"; } else { int coinShiWei = (int)((float)num / 10.0f); yi_shiwei.spriteName = coinShiWei.ToString(); yi_gewei.spriteName = (num % 10).ToString(); } if (num >= GlobalData.GetInstance().XUTOUBI) { if ((StartBtCtrl.GetInstanceP2() != null && !StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) && (GameOverCtrl.GetInstance() != null && !GameOverCtrl.GetInstance().CheckIsActiveOver()) && (FinishPanelCtrl.GetInstance() != null && !FinishPanelCtrl.GetInstance().CheckIsActiveFinish())) { InsertCoinCtrl.GetInstanceP2().HiddenInsertCoin(); StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); } } } else if (mod == "xu") { xu_shiwei.spriteName = (num / 10).ToString(); xu_gewei.spriteName = (num % 10).ToString(); } }
public void ShootedByPlayer(int key) { if (IsDeadNpc) { return; } if (IsFireNpc) { WaterwheelPlayerCtrl.GetInstance().AddKillFireNpcNum(); } if (key == 0 || (key == 1 && !StartBtCtrl.GetInstanceP2().CheckIsActivePlayer())) { //XingXingCtrl.GetInstance().AddStarNum(); WaterwheelCameraCtrl.GetInstance().SpawnPlayerNengLiangLiZi(ZaiTiNpcTran.position); } NpcMoveCtrl npcScript = ChuanTran.GetComponent <NpcMoveCtrl>(); npcScript.OnZaiTiNpcDead(); /*if (AudioHitNpc != null) { * AudioListCtrl.PlayAudio(AudioHitNpc); * }*/ PlayNpcAudio(AudioHitNpcObj); OnHitWaterwheelPlayer(); IsDeadNpc = true; }
public void ActivePlayerOne() { if (IsActivePlayer) { return; } if (DaoJiShiCtrl.TimeVal <= 1) { return; } if (FinishPanelCtrl.GetInstance().CheckIsActiveFinish()) { return; } bool isEnablePlayer = false; PlayHitStartBtAudio(); if (!GlobalData.GetInstance().IsFreeMode) { if (GlobalData.GetInstance().Icoin >= GlobalData.GetInstance().XUTOUBI) { StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); } else { InsertCoinCtrl.GetInstanceP2().ShowInsertCoin(); } HeadCtrlPlayer.GetInstanceP1().StopColor(); isEnablePlayer = true; } else { HeadCtrlPlayer.GetInstanceP1().StopColor(); HeadCtrlPlayer.GetInstanceP2().PlayColor(); StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); isEnablePlayer = true; } if (isEnablePlayer) { IsActivePlayer = true; CloseStartBtCartoon(); if (GlobalData.GetInstance().gameMode == GameMode.SoloMode) { ActiveDaJuCtrl.GetInstanceP1().ActivePlayerBlood(true); DaoJiShiCtrl.GetInstance().StopDaoJiShi(); GameOverCtrl.GetInstance().HiddenContinueGame(); GameTimeCtrl.GetInstance().InitPlayGameTime(1); //GameCtrlXK.GetInstance().InitFillPlayerBlood(); } } }
public void SetPlayerMvSpeedSpriteInfo(float val) { if (StartBtCtrl.GetInstanceP1().CheckIsActivePlayer()) { ActiveDaJuCtrl.GetInstanceP1().SetPlayerMvSpeedSpriteInfo(val); } if (StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { ActiveDaJuCtrl.GetInstanceP2().SetPlayerMvSpeedSpriteInfo(val); } }
void ActiveXieTongMode() { if (!StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { return; } if (IsActiveXieTong) { return; } IsActiveXieTong = true; XieTongInfoCtrl.GetInstance().ShowXieTongInfo(); }
void MakePlayerBackToPath() { HiddenDirWrong(); if (!StartBtCtrl.GetInstanceP1().CheckIsActivePlayer()) { return; } if (GlobalData.GetInstance().gameMode == GameMode.SoloMode) { WaterwheelPlayerCtrl.GetInstance().ResetPlayerPos(); //Reset Player pos } else { WaterwheelPlayerNetCtrl.GetInstance().ResetPlayerPos(); //Reset Player pos } }
public void ShowContinueGame() { if (gameObject.activeSelf) { return; } gameObject.SetActive(true); OverSprite.enabled = true; HeadCtrlPlayer.GetInstanceP1().SetHeadColor(); if (GlobalData.GetInstance().gameMode == GameMode.SoloMode) { if (!GlobalData.GetInstance().IsFreeMode) { if (GlobalData.GetInstance().Icoin >= GlobalData.GetInstance().XUTOUBI) { StartBtCtrl.GetInstanceP1().InitStartBtCartoon(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); } else { InsertCoinCtrl.GetInstanceP1().ShowInsertCoin(); InsertCoinCtrl.GetInstanceP2().HiddenInsertCoin(); } } else { StartBtCtrl.GetInstanceP1().InitStartBtCartoon(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); } } else { EventDelegate.Add(OverTScl.onFinished, delegate { Invoke("InitPlayHiddenOver", 2.0f); }); OverTScl.ResetToBeginning(); OverTScl.enabled = true; OverTScl.PlayForward(); GameTimeCtrl.GetInstance().PlayShowGameOverAudio(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); } HeadCtrlPlayer.GetInstanceP2().SetHeadColor(); }
void Update() { if (IsTestShootCartoon) { return; } checkPlayerMoveDir(); if (!StartBtCtrl.GetInstanceP1().CheckIsActivePlayer()) { if (mGameTime != 0) { mGameTime = 0; CloseHuanYingFuState(); PlayerAutoFire.HandlePlayerCloseHuanYingFu(); } return; } if (mGameTime == 0) { mGameTime = 100; } if (Time.timeScale != 1f) { CheckWaterwheelPlayerSpeed(); GetInput(); CalculateEnginePower(); ApplyThrottle(); } if (AutoFireScript.CheckIsBackPlayerOutWater()) { //Debug.Log("ResetPlayerPos*************"); ResetPlayerPos(); } }
// Use this for initialization void Awake() { switch (BtState) { case PlayerBtState.PLAYER_1: _InstanceP1 = this; IsActivePlayer = true; //ActiveDaJuCtrl.GetInstanceP1().ActivePlayerBlood(true); InputEventCtrl.GetInstance().ClickStartBtOneEvent += clickStartBtOneEvent; break; case PlayerBtState.PLAYER_2: _InstanceP2 = this; IsActivePlayer = false; //ActiveDaJuCtrl.GetInstanceP2().ActivePlayerBlood(false); InputEventCtrl.GetInstance().ClickStartBtTwoEvent += clickStartBtTwoEvent; break; } BtSprite = GetComponent <UISprite>(); }
// Update is called once per frame void Update() { /*if (Input.GetKeyUp(KeyCode.P)) { * AddGameTimeCtrl.GetInstance().PlayAddGameTime(AddTimeVal); * }*/ if (GameCtrlXK.PlayerTran == null) { GameCtrlXK.GetInstance().FindPlayerTran(); return; } if (Time.realtimeSinceStartup - TimeVal < 0.1f) { return; } TimeVal = Time.realtimeSinceStartup; Vector3 vecA = TriggerTran.position; Vector3 vecB = GameCtrlXK.PlayerTran.position; vecA.y = vecB.y = 0f; float dis = Vector3.Distance(vecA, vecB); if (dis <= 15f) { vecA = TriggerTran.forward; vecB = TriggerTran.position - GameCtrlXK.PlayerTran.position; vecA.y = vecB.y = 0f; float cosAB = Vector3.Dot(vecA, vecB); if (cosAB <= 0f) { gameObject.SetActive(false); StartBtCtrl.GetInstanceP1().ActivePlayerOne(); GameDaoJiShiCtrl.GetInstance().StopDaoJiShi(); AddGameTimeCtrl.GetInstance().PlayAddGameTime(AddTimeVal); AudioListCtrl.PlayAudio(AudioListCtrl.GetInstance().AudioTimeJiaShiDian); } } }
// Update is called once per frame /*void Update() * { * if (Input.GetKeyUp(KeyCode.Keypad1)) { * SpawnHitDaoJuSprite(DaoJuTypeIndex.huanWeiFu); * } * * if (Input.GetKeyUp(KeyCode.Keypad2)) { * SpawnHitDaoJuSprite(DaoJuTypeIndex.huanYingFu); * } * * if (Input.GetKeyUp(KeyCode.Keypad3)) { * SpawnHitDaoJuSprite(DaoJuTypeIndex.juLiFu); * } * * if (Input.GetKeyUp(KeyCode.Keypad4)) { * SpawnHitDaoJuSprite(DaoJuTypeIndex.dianDaoFu); * } * * if (Input.GetKeyUp(KeyCode.Keypad5)) { * SpawnHitDaoJuSprite(DaoJuTypeIndex.dingShenFu); * } * }*/ public void SpawnHitDaoJuSprite(DaoJuTypeIndex val) { if (!StartBtCtrl.GetInstanceP1().CheckIsActivePlayer() && !StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { return; } string spriteNameVal = "x" + (int)val; if (StartBtCtrl.GetInstanceP1().CheckIsActivePlayer()) { GameObject objP1 = null; TweenPosition tweenPosP1 = null; objP1 = (GameObject)Instantiate(HitDaoJuCtrl_1); objP1.GetComponent <UISprite>().spriteName = spriteNameVal; tweenPosP1 = objP1.GetComponent <TweenPosition>(); EventDelegate.Add(tweenPosP1.onFinished, delegate { ActivePlayerDaoJu(objP1, val, 1); }); objP1.transform.parent = transform; objP1.SetActive(true); } if (StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { GameObject objP2 = null; TweenPosition tweenPosP2 = null; objP2 = (GameObject)Instantiate(HitDaoJuCtrl_2); objP2.GetComponent <UISprite>().spriteName = spriteNameVal; tweenPosP2 = objP2.GetComponent <TweenPosition>(); EventDelegate.Add(tweenPosP2.onFinished, delegate { ActivePlayerDaoJu(objP2, val, 2); }); objP2.transform.parent = transform; objP2.SetActive(true); } }
public void StopRunGameTime() { if (!IsInitPlayTime) { return; } GameDaoJiShiCtrl.GetInstance().StopDaoJiShi(); InsertCoinCtrl.GetInstanceP2().HiddenInsertCoin(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); HeadCtrlPlayer.GetInstanceP1().SetHeadColor(); HeadCtrlPlayer.GetInstanceP2().SetHeadColor(); ResetTimeHMvalToImg(); StopCoroutine(SetTimeHMvalToImg()); StopCoroutine(PlayGameTime()); IsInitPlayTime = false; gameObject.SetActive(false); StartBtCtrl.GetInstanceP1().ResetIsActivePlayer(); StartBtCtrl.GetInstanceP2().ResetIsActivePlayer(); }
void ActivePlayerDaoJu(GameObject spriteObj, DaoJuTypeIndex val, int key) { if (key == 1) { if (StartBtCtrl.GetInstanceP1().CheckIsActivePlayer()) { ActiveDaJuCtrl.GetInstanceP1().ActiveDaoJuType((int)val); HeadCtrlPlayer.GetInstanceP1().InitChangeHeadUI(); } } else if (key == 2) { if (StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { ActiveDaJuCtrl.GetInstanceP2().ActiveDaoJuType((int)val); HeadCtrlPlayer.GetInstanceP2().InitChangeHeadUI(); } } //Debug.Log("ActivePlayerDaoJu -> key = " + key); Destroy(spriteObj); }
IEnumerator PlayDaoJiShi() { if (TimeVal < 1) { StopDaoJiShi(); StartBtCtrl.GetInstanceP1().CloseStartBtCartoon(); //close player startBt cartoon if (GlobalData.GetInstance().gameMode == GameMode.SoloMode) { GameOverCtrl.GetInstance().HiddenContinueGame(); GameOverCtrl.GetInstance().ShowGameOverImg(); //FinishPanelCtrl.GetInstance().ShowFinishPanel(); //Show Finish Panel } else { IsStopCheckAddSpeed = true; GameCtrlXK.IsStopMoveAiPlayer = true; WaterwheelPlayerNetCtrl.GetInstance().ResetPlayerInfo(); if (WaterwheelPlayerNetCtrl.GetInstance().GetPlayerRankNo() == 1) { FinishPanelCtrl.GetInstance().ShowFinishPanel(); } else { //show finishPanelPlayer FinishPanelCtrl.GetInstancePlayer().ShowFinishPanel(); } } yield break; } AudioManager.Instance.PlaySFX(AudioListCtrl.GetInstance().AudioGameDaoJiShi); DaoJiShiSprite.spriteName = DaoJiShiName + TimeVal.ToString(); yield return(new WaitForSeconds(1f)); TimeVal--; yield return(StartCoroutine("PlayDaoJiShi")); }
IEnumerator PlayGameTime() { if (FinishPanelCtrl.GetInstance() != null && FinishPanelCtrl.GetInstance().CheckIsActiveFinish()) { StopRunGameTime(); yield break; } if (Time.timeScale != 1f) { yield return(new WaitForSeconds(1.0f)); yield return(StartCoroutine(PlayGameTime())); } SetTimeValToImg(); if (GameTimeValCur <= 0 && !AddGameTimeCtrl.GetInstance().GetIsActiveAddTime()) { InsertCoinCtrl.GetInstanceP2().HiddenInsertCoin(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); HeadCtrlPlayer.GetInstanceP1().SetHeadColor(); HeadCtrlPlayer.GetInstanceP2().SetHeadColor(); ResetTimeHMvalToImg(); StopCoroutine(SetTimeHMvalToImg()); StopCoroutine(PlayGameTime()); IsInitPlayTime = false; StartBtCtrl.GetInstanceP1().ResetIsActivePlayer(); StartBtCtrl.GetInstanceP2().ResetIsActivePlayer(); if (GlobalData.GetInstance().gameMode == GameMode.OnlineMode) { gameObject.SetActive(false); RankingCtrl.GetInstance().StopCheckPlayerRank(); //FinishPanelCtrl.GetInstancePlayer().ShowFinishPanel(); if (WaterwheelPlayerNetCtrl.GetInstance().GetPlayerRankNo() == 1) { FinishPanelCtrl.GetInstance().ShowFinishPanel(); } else { FinishPanelCtrl.GetInstancePlayer().ShowFinishPanel(); } } else { GameOverCtrl.GetInstance().ShowContinueGame(); DaoJiShiCtrl.GetInstance().InitPlayDaoJiShi(); } yield break; } yield return(new WaitForSeconds(1.0f)); if (GameTimeValCur <= 10 && GameTimeValCur >= 1 && !TimeTTran.enabled) { TimeTTran.ResetToBeginning(); TimeTTran.enabled = true; TimeTTran.PlayForward(); if (GameTimeValCur == 10) { GameDaoJiShiCtrl.GetInstance().StartPlayDaoJiShi(); CreateAudioSourceTime(); AudioSourceTime.Play(); } } if (!AddGameTimeCtrl.GetInstance().GetIsActiveAddTime()) { GameTimeValCur--; } if (GameTimeValCur <= 0 && TimeTTran.enabled) { TimeTTran.enabled = false; if (AudioSourceTime != null && AudioSourceTime.isPlaying) { AudioSourceTime.Stop(); } } yield return(StartCoroutine(PlayGameTime())); }
void Update() { if (WaterwheelPlayerCtrl.IsTestShootCartoon) { return; } CheckPlayerForwardHit(); CheckPlayerForwardVal(); AddPlayerMoveSpeed(); if (firing) { if (!StartBtCtrl.GetInstanceP2().CheckIsActivePlayer()) { OnStopFire(); return; } if (Time.time > lastFireTime + 1 / frequency) { if (Network.peerType != NetworkPeerType.Disconnected) { int PosX_1 = (int)(608f * (1f - CenterPerPx)); int PosX_2 = (int)(608f * (1f + CenterPerPx)); float crossPx = pcvr.CrossPosition.x; if (crossPx < PosX_1) { if (!FireLeft) { FireLeft = true; FireRight = false; NetView.RPC("SendUpdateZhuJiaoNvFireAction", RPCMode.OthersBuffered, pcvr.CrossPosition.x); } } else if (crossPx > PosX_2) { if (!FireRight) { FireLeft = false; FireRight = true; NetView.RPC("SendUpdateZhuJiaoNvFireAction", RPCMode.OthersBuffered, pcvr.CrossPosition.x); } } else { if (FireRight || FireLeft) { FireLeft = false; FireRight = false; NetView.RPC("SendUpdateZhuJiaoNvFireAction", RPCMode.OthersBuffered, pcvr.CrossPosition.x); } } } // Spawn visual bullet Vector3 mousePosInput = Input.mousePosition; if (pcvr.bIsHardWare) { mousePosInput = pcvr.CrossPosition; } Vector3 mousePos = mousePosInput + Vector3.forward * 30f; Vector3 posTmp = Camera.main.ScreenToWorldPoint(mousePos); Vector3 AmmoSpawnPos = spawnPoint.position; Vector3 AmmoForward = Vector3.Normalize(posTmp - AmmoSpawnPos); Ray ray = Camera.main.ScreenPointToRay(mousePosInput); RaycastHit hit; if (Physics.Raycast(ray, out hit, 500.0f, TerrainLayer.value)) { AmmoForward = Vector3.Normalize(hit.point - AmmoSpawnPos); } Vector3 forwardVal = AmmoForward; GameObject go = null; if (GlobalData.GetInstance().IsActiveJuLiFu) { go = (GameObject)Spawner.Spawn(bulletPrefab, AmmoSpawnPos, forwardVal); pcvr.ShuiBengState = PcvrShuiBengState.Level_1; } else { go = (GameObject)Spawner.Spawn(bulletPrefab, AmmoSpawnPos, forwardVal); pcvr.ShuiBengState = PcvrShuiBengState.Level_1; } PlayerSimpleBullet bullet = go.GetComponent <PlayerSimpleBullet> (); bullet.SetIsHandleBullet(); lastFireTime = Time.time; // Find the object hit by the raycast RaycastHit hitInfo = GetHitInfo(AmmoSpawnPos, forwardVal); if (hitInfo.transform != null) { // Get the health component of the target if any NpcHealthCtrl targetHealth = hitInfo.transform.GetComponent <NpcHealthCtrl>(); if (hitInfo.distance < 500f) { if (targetHealth) { // Apply damage if (!GlobalData.GetInstance().IsActiveJuLiFu) { targetHealth.OnDamage(2f / frequency); } else { targetHealth.OnDamage(1f / frequency); } } } bullet.dist = hitInfo.distance; // Get the rigidbody if any if (hitInfo.rigidbody != null && !hitInfo.rigidbody.isKinematic && hitInfo.rigidbody.useGravity && targetHealth != null) { // Apply force to the target object at the position of the hit point Vector3 force = PlayerTran.forward * (forcePerSecond / frequency); hitInfo.rigidbody.AddForceAtPosition(force, hitInfo.point, ForceMode.Impulse); bullet.dist = hitInfo.distance; } } else { bullet.dist = 1000; } } } }
// Use this for initialization void Start() { _Instance = this; IsStopMoveAiPlayer = false; if (PlayerShootNpc_2 < PlayerShootNpc_1) { Debug.LogError("PlayerShootNpc_1 and PlayerShootNpc_2 was wrong!"); PlayerTran.name = "null"; } if (PlayerHitZhangAi_2 < PlayerHitZhangAi_1) { Debug.LogError("PlayerHitZhangAi_1 and PlayerHitZhangAi_2 was wrong!"); PlayerTran.name = "null"; } AudioHitBt = AudioListCtrl.GetInstance().AudioStartBt; AudioManager.Instance.PlayBGM(AudioListCtrl.GetInstance().AudioGameBeiJing, true); if (GlobalData.GetInstance().gameMode == GameMode.SoloMode) { //DanJiXueTiaoEng = XueTiaoEngCtrl.GetInstance().GetXueTiaoEngSprite(); //InitDanJiXueTiaoEng(); //WaterwheelPlayerCtrl.PlayerZhuanXiangVal = PlayerZhuanXiangVal; HeadCtrlPlayer.GetInstanceP1().StopColor(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); HeadCtrlPlayer.GetInstanceP2().SetHeadColor(); if (!GlobalData.GetInstance().IsFreeMode) { if (GlobalData.GetInstance().Icoin >= GlobalData.GetInstance().XUTOUBI) { StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); } else { InsertCoinCtrl.GetInstanceP2().ShowInsertCoin(); } } else { StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); } ShowAllCameras(); //InvokeRepeating("LoopSubXueTiao", 3f, 100f); //test //InitFillPlayerBlood(); //test } else { /*if (NetworkRpcMsgCtrl.MaxLinkServerCount > 0 && NetworkRpcMsgCtrl.MaxLinkServerCount != NetworkRpcMsgCtrl.NoLinkClientCount) { * CloseAllCameras(); * } * else { * ShowAllCameras(); * }*/ //WaterwheelPlayerNetCtrl.PlayerZhuanXiangVal = PlayerZhuanXiangVal; HeadCtrlPlayer.GetInstanceP1().StopColor(); StartBtCtrl.GetInstanceP2().CloseStartBtCartoon(); HeadCtrlPlayer.GetInstanceP2().SetHeadColor(); if (!GlobalData.GetInstance().IsFreeMode) { if (GlobalData.GetInstance().Icoin >= GlobalData.GetInstance().XUTOUBI) { StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); } else { InsertCoinCtrl.GetInstanceP2().ShowInsertCoin(); } } else { StartBtCtrl.GetInstanceP2().InitStartBtCartoon(); } } SetPanelCtrl.GetInstance(); PlayerAutoFire.ResetPlayerHitZhangAiNum(); PlayerAutoFire.ResetPlayerShootNpcNum(); //QueryLinkIp.GetInstance().CheckLinkIpArray(); //TestIpLink(); CancelInvoke("FreeMemory"); InvokeRepeating("FreeMemory", 30000f, 10000f); }