public override void Update() { base.Update(); Back.Update(); if (Back.Press()) { Options.SaveOptions(); SceneManager.ChangeScene(SceneManager.menuScene); } Controls.Update(); if (Controls.Press()) { SceneManager.ChangeScene(SceneManager.controlScene); } TutorialTips.Update(); if (TutorialTips.Press()) { TipsEnable = !TipsEnable; TutorialTips.Write = "Tips: " + TipsEnable.ToString(); TutorialTips.NormalColor = TipsEnable ? Color.Green : Color.Red; } StarChanceSlider.Update(); SoundVolumeSlider.Update(); MusicVolumeSlider.Update(); }
public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); Back.Draw(spriteBatch); Controls.Draw(spriteBatch); TutorialTips.Draw(spriteBatch); StarChanceSlider.Draw(spriteBatch); SoundVolumeSlider.Draw(spriteBatch); MusicVolumeSlider.Draw(spriteBatch); }