public override void OnCollected() { int sandboxStarCollectCount = GameProgress.GetSandboxStarCollectCount(Singleton <GameManager> .Instance.CurrentSceneName, base.NameKey); if (sandboxStarCollectCount <= 1) { int num = Singleton <GameConfigurationManager> .Instance.GetValue <int>("star_box_snout_value", "amount"); if (num > 0 && !Singleton <BuildCustomizationLoader> .Instance.IsOdyssey) { GameProgress.AddSandboxStar(Singleton <GameManager> .Instance.CurrentSceneName, base.NameKey, true); num = ((!Singleton <DoubleRewardManager> .Instance.HasDoubleReward) ? num : (num * 2)); GameProgress.AddSnoutCoins(num); Singleton <PlayerProgress> .Instance.AddExperience(PlayerProgress.ExperienceType.StarBoxCollectedSandbox); AudioSource win_snd = new GameObject("sbox").AddComponent <AudioSource>(); win_snd.GetComponent <AudioSource>().clip = (AudioClip)Resources.Load("AudioAdd" + Path.DirectorySeparatorChar + "win_snd"); win_snd.GetComponent <AudioSource>().loop = false; win_snd.GetComponent <AudioSource>().volume = 1f; win_snd.GetComponent <AudioSource>().Play(); base.ShowXPParticles(); for (int i = 0; i < num; i++) { SnoutCoinSingle.Spawn(base.transform.position - Vector3.forward, 1f * (float)i); } } else if (sandboxStarCollectCount < 1) { AudioSource win_snd = new GameObject("sbox").AddComponent <AudioSource>(); win_snd.GetComponent <AudioSource>().clip = (AudioClip)Resources.Load("AudioAdd" + Path.DirectorySeparatorChar + "win_snd"); win_snd.GetComponent <AudioSource>().loop = false; win_snd.GetComponent <AudioSource>().volume = 1f; win_snd.GetComponent <AudioSource>().Play(); GameProgress.AddSandboxStar(Singleton <GameManager> .Instance.CurrentSceneName, base.NameKey, false); } } if (StarBox.onCollected != null) { StarBox.onCollected(); } if (this.onCollect != null) { this.onCollect(); } }