Пример #1
0
                protected override void OnDrawItem(DrawItemEventArgs e)
                {
                    e.DrawBackground();

                    // yes, this is necessary
                    if (e.Index < 0 || e.Index >= Items.Count)
                    {
                        return;
                    }

                    object value       = Items[e.Index];
                    string valueString = m_editor.GetValueAsText(value);

                    Brush brush = (e.Index == base.SelectedIndex) ?
                                  SystemBrushes.HighlightText :
                                  SystemBrushes.WindowText;

                    e.Graphics.DrawString(valueString, base.Font, brush, e.Bounds);
                }
Пример #2
0
                protected override void OnDrawItem(DrawItemEventArgs e)
                {
                    e.DrawBackground();

                    // yes, this is necessary
                    if (e.Index < 0 || e.Index >= Items.Count)
                    {
                        return;
                    }

                    object value       = Items[e.Index];
                    string valueString = m_editor.GetValueAsText(value);

                    Brush brush = (e.Index == SelectedIndex) ? SystemBrushes.HighlightText : new SolidBrush(ForeColor);

                    e.Graphics.DrawString(valueString, Font, brush, e.Bounds);
                    if (brush != SystemBrushes.HighlightText)
                    {
                        brush.Dispose();
                    }
                }